At 11th level, when the gunslinger hits a living creature with a firearm attack, she can spend 1 grit point as a free action to have that attack deal extra blee...
All Deeds
A class talent — deeds are special abilities granted to the Gunslinger and Swashbuckler classes.
When she hits a living creature with a light or one-handed piercing melee weapon, as a free action she can spend 1 panache to deal additional bleed damage equal to her Dexterity mo
At 19th level, whenever the gunslinger is reduced to 0 or fewer hit points, she can spend all of her remaining grit points (minimum 1) to instead be reduced to ...
Whenever she is reduced to 0 hit points or fewer, she can spend all of her remaining panache (at least 1) to instead be reduced to 1 hit point. Effects that kill her outright witho
At 7th level, as a full-round action, the gunslinger can take careful aim and pool all of her attack potential into a single, deadly shot...
At 1st level, the gunslinger can resolve an attack against touch AC instead of normal AC when firing beyond her firearm's first range increment...
When she confirms a critical hit with a light or one-handed piercing melee weapon, she can spend 1 panache to inflict a deadly stab: the target must succeed at a Fortitude save (DC
At 19th level, when the gunslinger scores a critical hit, she can spend 1 grit point to deal normal damage, and the target must succeed at a Fortitude saving th...
Spend 1 panache when making an Acrobatics, Climb, Escape Artist, Fly, Ride, or Swim check to roll 1d6 and add it to the check, after the roll but before the result is revealed. A n
While wielding a light or one-handed piercing melee weapon in one hand, she can spend 1 panache to take the fighting defensively action as a swift action instead of a standard acti
When an opponent attempts a melee attack against her, she can, as an immediate action, spend 1 panache to move 5 feet, gaining a dodge bonus to AC equal to her Charisma modifier (m
At 15th level, when the gunslinger has at least 1 grit point, she gains the benefit of the evasion, uncanny dodge, and improved uncanny dodge rogue class featur...
While she has at least 1 panache point, she gains the benefits of the evasion, uncanny dodge, and improved uncanny dodge rogue class features, using her swashbuckler level as her r
At 11th level, whenever the gunslinger rolls a misfire with a gun that has the broken condition, she can spend 1 grit point to keep the gun from exploding, thou...
At 3rd level, as long as the gunslinger has at least 1 grit point, she gains the following benefits...
At 1st level, the gunslinger gains an uncanny knack for getting out of the way of ranged attacks...
While she has at least 1 panache point, she can kip-up from prone as a move action without provoking an attack of opportunity, or as a swift action by spending 1 panache.
At 11th level, as long as the gunslinger has at least 1 grit point, she can reload a single barrel of a one-handed or two-handed firearm as a swift action once ...
At 15th level, the gunslinger can spend 1 grit point, shoot a firearm into the air, and affect all living creatures within a 30-foot-radius burst as if they wer...
While she has at least 1 panache point, when she hits an opponent with a light or one-handed piercing melee weapon she can use Intimidate to demoralize that opponent as a swift act
When an opponent makes a melee attack against her, she can spend 1 panache and expend an attack of opportunity to attempt a parry: an attack roll (as an attack of opportunity), tak
While she has at least 1 panache point, as a full-round action she can make a perfect thrust: a single melee attack with a light or one-handed piercing melee weapon made against th
At 3rd level, the gunslinger can make a surprise melee attack with the butt or handle of her firearm as a standard action...
While she has at least 1 panache point, she adds her swashbuckler level to damage dealt with a light or one-handed piercing melee weapon (not natural attacks). She cannot attack wi