While raging, the barbarian gains a bite attack (1d4 + 1/2 Str, at full BAB -5 as part of a full attack) that can also be used to maintain or break free from a grapple.
Rage Power
A class talent — granted by Barbarian: As a barbarian gains levels, she learns to use her rage in new ways.
Also available to Pack Rager
Once per rage, as a swift action costing 2 rounds of rage, add a +1d6 bonus to one d20 roll she has just made (after seeing the result).
While raging, the barbarian gains a +1 natural armor bonus.
While raging, the barbarian gains the pounce special ability, allowing her to make a full attack at the end of a charge.
While raging, the barbarian gains two claw attacks.
While raging, the barbarian gains a natural climb speed equal to her land speed.
While raging, the barbarian can take a move action to move and can take her normal standard action at any point during the move.
While raging, the barbarian gains a natural swim speed equal to her normal land speed.
When she uses her powerful blow rage power, the barbarian also deals bleed damage equal to her bonus damage with the powerful blow.
While raging, the barbarian can incite a creature to attack her by making an Intimidate check to demoralize.
While raging, a barbarian who pins a smaller foe can wield that foe as a two-handed improvised weapon; damage she deals is also dealt to the grappled creature.
While raging, the barbarian is treated as if she has Improved Unarmed Strike.
While raging, the barbarian is treated as if she has Two-Weapon Fighting when making unarmed strike attacks.
While raging, gain a +4 bonus on Escape Artist checks and a 25% chance to ignore the extra damage from critical hits and sneak attacks.
While raging, the barbarian gains DR/lawful equal to 1/2 her barbarian level.
While raging, gain a +1 deflection bonus to AC and a +1 resistance bonus on saves against lawful creatures and lawful effects, increasing by +1 per chaos totem rage power she has.
Once per rage, as an immediate action, reroll a failed Will save (taking the second result even if worse); usable at 8th level or higher.
Free action while raging: enemies gain +4 on attack and damage rolls against her until her next turn, but every attack against her provokes an attack of opportunity resolved first.
When using powerful blow, the barbarian can forgo the bonus damage to instead deal 1 Strength or Dexterity damage per four barbarian levels (Fortitude half).
When she scores a critical threat while using surprise accuracy, she applies double the surprise accuracy bonus on the roll to confirm the critical.
When raging, the barbarian gains Disruptive as a bonus feat.
Choose a dragon color; while raging, gain +1 Perception and a +1 morale bonus on saves against fear, paralysis, and sleep, +1 more per additional dragon totem rage power.
While raging, gain resistance to the dragon totem's energy type equal to twice her barbarian DR/-, increasing by 2 for each dragon totem rage power she has.
When a barbarian selects this rage power, the Fly (Dex) skill becomes a class skill for her.