Dark Creature
Dark creatures are native denizens of the Plane of Shadow, and generally have a dark gray or deep purple coloration.
- Class
- —
- Kind
- Template
- Granted Spells
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- Features
- 1
Dark creatures are native denizens of the Plane of Shadow, and generally have a dark gray or deep purple coloration. This template can be applied only to a non-outsider that has none of the following subtypes: air, cold, earth, fire, or water. A dark creature's CR increases by 1 only if the base creature has 5 or more HD.
Rebuild Rules
- Senses gain darkvision 60 ft. and low-light vision
- Defensive Abilities gains DR and resistance to cold and electricity based on its Hit Dice, as noted on the table below
- SR gains SR equal to its new CR + 5.
- Hit Dice
- DR
- Resist Cold and Electricity
- 1-4
- --
- 5
- 5-10
- 5/magic
- 10
- 11+
- 10/magic
- 15
Shadow Blend (Su)
In any illumination other than bright light, a dark creature blends into the shadows, giving it concealment (20% miss chance). If it already has concealment, the miss chance gained from concealment increases to 50% (though this does not count as total concealment). A dark creature can suspend or resume this ability as a free action.
Template Features
Shadow Blend (Su) Level 1 F · Gated Unlock
In any illumination other than bright light, a dark creature blends into the shadows, giving it concealment (20% miss chance). If it already has concealment, the miss chance gained from concealment increases to 50% (though this does not count as total concealment). A dark creature can suspend or resume this ability as a free action.