Campaign Variants

Variant Rules

Long-running campaign systems that track things beyond XP and gold — social standing, hex exploration, creeping corruption, psychological horror, and the politics of fame. Most of these work best when introduced at campaign start, not mid-arc.

Social & Exploration

Economy & Finance

Horror & Psychology

OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.