Objects animate at your command.
Bard Level 5 Spells
A bard casts spells woven from words and music, casting any spell prepared from the bard spell list. Learn more about the Bard class.
You spend the casting time tracing magical pathways within a precious gemstone, and then touch the target.
One Humanoid you can see within range must succeed on a Wisdom saving throw or have the Charmed condition for the duration.
You target a creature you know on the same plane of existence.
You give a verbal command to a creature that you can see within range, ordering it to carry out some service or refrain from an action or a course of activity as you decide.
You touch a creature and magically remove one of the following effects from it: - 1 Exhaustion level - The Charmed or Petrified condition - A curse, including the target's Attunement to a cursed magic item - Any reduction to one of the targ
Choose a creature that you can see within range.
Name or describe a famous person, place, or object.
A wave of healing energy washes out from a point you can see within range.
You gain the Invisible condition at the same time that an illusory double of you appears where you are standing.
You attempt to reshape another creature's memories.
You attempt to bind a Celestial, an Elemental, a Fey, or a Fiend to your service.
With a touch, you revive a dead creature if it has been dead no longer than 10 days and it wasn't Undead when it died.
You can see and hear a creature you choose that is on the same plane of existence as you.
You give an illusory appearance to each creature of your choice that you can see within range.
You forge a telepathic link among up to eight willing creatures of your choice within range, psychically linking each creature to all the others for the duration.
As you cast the spell, you draw a 5-foot-radius circle on the ground inscribed with sigils that link your location to a permanent teleportation circle of your choice whose sigil sequence you know and that is on the same plane of existence a