Library / Spells / Cleric Spells

Cleric Spells

A cleric casts divine spells granted by a deity, preparing spells each day from the cleric spell list. Learn more about the Cleric class.

Abjuration Level 2

Choose up to three creatures within range.

Class Levels:
Bard Druid Cleric Ranger Paladin
Necromancy Level 3

Choose a pile of bones or a corpse of a Medium or Small Humanoid within range.

Class Levels:
Cleric Wizard
Abjuration Level 8 Concentration

An aura of antimagic surrounds you in 10-foot Emanation.

Class Levels:
Cleric Wizard
Necromancy Level 9

You and up to eight willing creatures within range project your astral bodies into the Astral Plane (the spell ends instantly if you are already on that plane).

Class Levels:
Cleric Wizard Warlock
Divination Level 2 Ritual

You receive an omen from an otherworldly entity about the results of a course of action that you plan to take within the next 30 minutes.

Class Levels:
Druid Cleric Wizard
Abjuration Level 4 Concentration

An aura radiates from you in a 30-foot Emanation for the duration.

Class Levels:
Cleric Paladin
Enchantment Level 1 Concentration

Up to three creatures of your choice that you can see within range must each make a Charisma saving throw.

Class Levels:
Bard Cleric Warlock
Abjuration Level 4 Concentration

One creature that you can see within range must succeed on a Charisma saving throw or be transported to a harmless demiplane for the duration.

Class Levels:
Cleric Wizard Paladin Warlock Sorcerer
Abjuration Level 3 Concentration

Choose any number of creatures within range.

Class Levels:
Cleric
Necromancy Level 3 Concentration

You touch a creature, which must succeed on a Wisdom saving throw or become cursed for the duration.

Class Levels:
Bard Cleric Wizard
Evocation Level 6 Concentration

You create a wall of whirling blades made of magical energy.

Class Levels:
Cleric
Enchantment Level 1 Concentration

You bless up to three creatures within range.

Class Levels:
Cleric Paladin
Transmutation Level 2

One creature that you can see within range must succeed on a Constitution saving throw, or it has the Blinded or Deafened condition (your choice) for the duration.

Class Levels:
Bard Cleric Wizard Sorcerer
Enchantment Level 2 Concentration

Each Humanoid in a 20-foot-radius Sphere centered on a point you choose within range must succeed on a Charisma saving throw or be affected by one of the following effects (choose for each creature): - The creature has Immunity to the Charm

Class Levels:
Bard Cleric
Divination Level 3 Concentration

You create an Invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees).

Class Levels:
Bard Cleric Wizard Sorcerer
Enchantment Level 1

You speak a one-word command to a creature you can see within range.

Class Levels:
Bard Cleric Paladin
Divination Level 5 Ritual

You contact a deity or a divine proxy and ask up to three questions that can be answered with yes or no.

Class Levels:
Cleric
Conjuration Level 7 Concentration

You conjure a spirit from the Upper Planes, which manifests as a pillar of light in a 10-foot-radius, 40-foot-high Cylinder centered on a point within range.

Class Levels:
Cleric
Necromancy Level 5

Your touch inflicts a magical contagion.

Class Levels:
Druid Cleric
Evocation Level 2

A flame springs from an object that you touch.

Class Levels:
Druid Cleric Wizard
Transmutation Level 4 Concentration

Until the spell ends, you control any water inside an area you choose that is a Cube up to 100 feet on a side, using one of the following effects.

Class Levels:
Druid Cleric Wizard
Transmutation Level 8 Concentration

You take control of the weather within 5 miles of you for the duration.

Class Levels:
Druid Cleric Wizard
Conjuration Level 3

You create 45 pounds of food and 30 gallons of fresh water on the ground or in containers within range—both useful in fending off the hazards of malnutrition and dehydration.

Class Levels:
Cleric Paladin
Necromancy Level 6

You can cast this spell only at night.

Class Levels:
Cleric Wizard Warlock