Library / Magic

Spellbook

Search spells by class, level, school, range, duration, components, and content status. This is the practical lookup surface for play, prep, and Forge cross-links.

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Showing spells 1–24 of 27.
Necromancy Level 9

You and up to eight willing creatures within range project your astral bodies into the Astral Plane (the spell ends instantly if you are already on that plane).

Classes:
Cleric Wizard Warlock
Necromancy Level 4

A creature that you can see within range makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one.

Classes:
Druid Wizard Warlock Sorcerer
Necromancy Level 6

Your body falls into a catatonic state as your soul leaves it and enters the container you used for the spell's Material component.

Classes:
Wizard
Necromancy Level 5

With a touch, you revive a dead creature if it has been dead no longer than 10 days and it wasn't Undead when it died.

Classes:
Bard Cleric Paladin
Necromancy Level 7

With a touch, you revive a dead creature that has been dead for no more than a century, didn't die of old age, and wasn't Undead when it died.

Classes:
Bard Cleric