You drive a spike of psionic energy into the mind of one creature you can see within range.
Wizard Level 2 Spells
A wizard casts arcane spells recorded in a spellbook, preparing spells through disciplined study. Learn more about the Wizard class.
Three illusory duplicates of yourself appear in your space.
Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space you can see.
You attempt to craft an illusion in the mind of a creature you can see within range.
A beam of enervating energy shoots from you toward a creature within range.
You touch a rope. One end of it hovers upward until the rope hangs perpendicular to the ground or the rope reaches a ceiling.
You hurl three fiery rays.
For the duration, you see creatures and objects that have the Invisible condition as if they were visible, and you can see into the Ethereal Plane.
A loud noise erupts from a point of your choice within range.
Until the spell ends, one willing creature you touch gains the ability to move up, down, and across vertical surfaces and along ceilings, while leaving its hands free.
You suggest a course of activity—described in no more than 25 words—to one creature you can see within range that can hear and understand you.
You conjure a mass of sticky webbing at a point within range.