You create a spectral sword that hovers within range.
Wizard Level 7 Spells
A wizard casts arcane spells recorded in a spellbook, preparing spells through disciplined study. Learn more about the Wizard class.
A beam of yellow light flashes from you, then condenses at a chosen point within range as a glowing bead for the duration.
You step into the border regions of the Ethereal Plane, where it overlaps with your current plane.
You unleash negative energy toward a creature you can see within range.
An immobile, Invisible, Cube-shaped prison composed of magical force springs into existence around an area you choose within range.
You conjure a shimmering door in range that lasts for the duration.
You make terrain in an area up to 1 mile square look, sound, smell, and even feel like some other sort of terrain.
You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence.
Eight rays of light flash from you in a 60-foot Cone.
You create an illusory copy of yourself that lasts for the duration.
This spell reverses gravity in a 50-foot-radius, 100 foot high Cylinder centered on a point within range.
With a touch, you magically sequester an object or a willing creature.
You create a simulacrum of one Beast or Humanoid that is within 10 feet of you for the entire casting of the spell.
You inscribe a harmful glyph either on a surface (such as a section of floor or wall) or within an object that can be closed (such as a book or chest).
This spell instantly transports you and up to eight willing creatures that you can see within range, or a single object that you can see within range, to a destination you select.