Pathfinder 1e Archetype Slayer

Toxic Sniper

With significant firepower in hand, the toxic snipers bring poisonous death to the wastes.

Class
Slayer
Kind
Archetype
Granted Spells
Replaces
1 feature

With significant firepower in hand, the toxic snipers bring poisonous death to the wastes.

Replaces

Track

Archetype Features

Weapon and Armor Proficiencies Level 1

A toxic sniper is proficient with all simple weapons and firearms. He is proficient with light armor. This alters the toxic sniper's weapon and armor proficiency.

Scrapper's Gun Level 1

A toxic sniper gains the Gunsmithing feat, a battered gun identical to that gained by a 1st-level gunslinger, and the ability to restore his battered gun as if he were a gunslinger. This replaces track.

Sharpshooter's Study Level 1

A toxic sniper's focus makes him extremely deadly with ranged weapons. He gains a bonus on attack and damage rolls against his studied target only when attacking with a ranged weapon. This alters studied target.

Toxic Grit Level 2

At 2nd level, the toxic sniper gains the Amateur Gunslinger feat as a bonus feat. This replaces the slayer talent gained at 2nd level.

Toxic Shots Level 4

At 4th level, a toxic sniper can coat his ammunition in poison without requiring a pitted bullet. He is trained in applying poison in this way and cannot accidentally poison himself when applying poison to his ammunition. The toxic sniper can create a number of toxic shots per day equal to half his slayer level plus his Wisdom modifier. The penetrating nature of a toxic shot increases the DC of any poisons applied in this way by 2. A toxic sniper cannot create a toxic shot that is part of an alchemical cartridge. This replaces the slayer talent gained at 4th level.

Marksman Level 6

At 6th level, a toxic sniper reduces the penalty on Stealth checks while sniping by 5. He reduces the penalty by 5 again at 12th level and at 18th level. At 8th level, he increases the distance from which he can deliver a ranged sneak attack against his studied target by 10 feet. This increases by 10 feet again at 14th level and at 20th level. This replaces slayer talents gained at 6th, 8th, 12th, 14th, 16th, 18th, and 20th levels.

Precise Toxin Level 10

At 10th level, a toxic sniper can deliver a toxic shot to especially vulnerable areas. When he hits an opponent with a toxic shot and deals sneak attack damage, he can forgo all his bonus damage to increase the DC of the his toxic shot's poison. The DC increases by 1 for every 2d6 points of sneak attack damage he forgoes in this way. This replaces the slayer talent gained at 10th level.
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

People of the Wastes · OGL-1.0a

Added to the library by eco_the_exploiter on Sept. 19, 2026.

Open Game Content reproduced from People of the Wastes by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by People of the Wastes on 2026-09-19.

How this notice was generated

Sources Used in This Record
  • Based on class: Slayer (Class) — cites Paizo Inc.
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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.