Pathfinder 1e Bloodline Bloodrager

Black Blood Bloodline (Bloodrager)

Contact with the mystical black blood—by you or one of your ancestors—transformed your bloodline. This necromantic taint in your blood mutates you into something peculiar.

Class
Bloodrager
Kind
Bloodline
Granted Spells
4 levels
Choices
7 bonus feats

Contact with the mystical black blood—by you or one of your ancestors—transformed your bloodline. This necromantic taint in your blood mutates you into something peculiar.

Bonus Spells

Black Blood

Bloodline Features

Black Blood Level 1 C · Uses-Per-Day Ability Rest

At 1st level, your blood runs thick with black blood. You are immune to the effects (both beneficial and destructive) of black blood. You have this benefit constantly, even while not bloodraging. When you take damage from a slashing or piercing attack while bloodraging, as an immediate action you can grant your melee attacks the frost weapon special ability for 2 rounds.

You can use this ability three times per day.

Abnormal Reach Level 4 F · Gated Unlock

At 4th level, the black blood pumping within you twists and elongates your limbs. Your reach increases by 5 feet.

Black Blood Resistance Level 8 E · Scaling Numeric Track

At 8th level, you gain resistance 5 to cold and a +2 bonus on saving throws against ability drain, death effects, disease, energy drain, paralysis, and poison. At 16th level, this resistance increases to 10 and the saving throw bonus increases to +4.

Retributive Spray Level 12 F · Gated Unlock

At 12th level, whenever you’re hit by an attack or spell that deals slashing or piercing damage, your black blood sprays up to 10 feet toward the opponent who attacked you, striking the first creature along its path.

That creature takes 1d8 points of cold damage + 1 point of cold damage for every 2 bloodrager levels you possess. A successful Reflex save (DC = 10 + 1/2 your bloodrager level + your Constitution modifier) halves the damage.

Black Blood Transfustion Level 16 F · Gated Unlock

At 16th level, when you confirm a critical hit, some of your black blood seeps into the target’s wounds. The next time the target would be healed by positive energy, the healing burns away the black blood and ends this effect, providing no other benefit. This ability is not effective against creatures that have no blood. The black blood transfusion persists until it negates one positive energy healing effect, but it can be removed sooner with a successful DC 25 Heal check.

Black Blood Immunity Level 20 F · Gated Unlock

At 20th level, you gain immunity to cold, nonlethal damage, critical hits, and sneak attacks. You have this benefit constantly, even when not bloodraging.

Grants

Black Blood Resistance+2 at level 8, +4 at level 16 (when raging, against ability drain, death effects, disease, energy drain, paralysis, and poison)
Immunityblack blood from level 1
Immunitynonlethal damage, critical hits, sneak attacks from level 20

Bonus Feats

Chosen as you gain bloodline choices — 7 options.

Combat Reflexes You can make additional attacks of opportunity.
Diehard You are especially hard to kill. Not only do your wounds automatically stabilize when grievously injured, but you can remain conscious and continue to act even at death's …
Endurance Harsh conditions or long exertions do not easily tire you.
Great Fortitude You are resistant to poisons, diseases, and other maladies.
Improved Initiative Your quick reflexes allow you to react rapidly to danger.
Iron Will You are more resistant to mental effects.
Toughness You have enhanced physical stamina.
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Advanced Class Guide · OGL-1.0a

Added to the library by eco_the_exploiter on Oct. 21, 2026.

Open Game Content reproduced from Advanced Class Guide by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Advanced Class Guide on 2026-10-21.

How this notice was generated

Sources Used in This Record
1 Recognized publisher
  • Based on class: Bloodrager (Class) — cites Paizo Inc.

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