Pathfinder 1e Bloodline Sorcerer

Verdant Bloodline

Blends flesh with floral essence, ensnaring foes with animate vines, photosynthesizing nutrients, and commanding plant life.

Class
Sorcerer
Kind
Bloodline
Granted Spells
9 levels
Choices
8 bonus feats
Your progenitors infused themselves with raw plant life, binding it into their own tissue and passing it down to their literal seed, giving you innate communion with nature.

Bonus Spells

Bloodline Features

Bloodline Arcana Level 1 F · Gated Unlock

Whenever you cast a spell with a range of personal, your skin toughens, granting you a natural armor bonus equal to the spell's level for 1d4 rounds. This bonus does not stack with any other natural armor bonuses you might have.

Class Skill Level 1

Knowledge (nature).

Tanglevine Level 1 C · Uses-Per-Day Ability Rest

At 1st level, as a standard action, you can create a 15-foot-long, animated vine that springs from your hand. This vine lasts for 1 round and can be used to make a single disarm, steal, or trip combat maneuver, using your sorcerer level plus your Charisma modifier in place of your normal CMB. You can use this power a number of times per day equal to 3 + your Charisma modifier.

Photosynthesis Level 3 E · Scaling Numeric Track

At 3rd level, you feed upon nature's raw essence. Your need to eat and sleep is reduced as if wearing a ring of sustenance, and you gain a +2 racial bonus on saving throws made against poison and sleep effects. At 9th level, these bonuses increase to +4.

Massmorph Level 9 C · Uses-Per-Day Ability Rest

At 9th level, as a full-round action, you can alter the size and health of plant life, as if using plant growth or diminish plants. Alternatively, you can transform one willing non-plant creature per sorcerer level (no two of which can be more than 30 feet apart) as tree shape. You may transform creatures as plant shape I at 15th level, or plant shape II at 20th level. You can transform non-plant creatures using this power once per day.

Rooting Level 15 C · Uses-Per-Day Ability Rest

At 15th level, as a move action, you can extend roots into the ground. Your speed is reduced to 5 feet, but you gain a +4 bonus to natural armor and a +10 bonus to CMD against bull rush, overrun, reposition, and trip maneuvers. You also gain tremorsense 30 feet and fast healing 1. You can use this power for a number of minutes per day equal to your sorcerer level. This duration need not be consecutive, but it must be used in 1-minute increments.

Shepherd of the Trees Level 20 F · Gated Unlock

At 20th level, your verdant heritage fully manifests. You gain a +4 natural armor bonus. You gain immunity to paralysis, poison, polymorph, sleep, and stunning, and you gain tremorsense 30 feet even when not rooted.

Grants

Photosynthesis (poison)+2 at level 3, +4 at level 9 (against poison)
Photosynthesis (sleep)+2 at level 3, +4 at level 9 (against sleep effects)
Rooting (natural armor)+4 from level 15 (while rooted)
Shepherd of the Trees (natural armor)+4 from level 20
Sensetremorsense 30 ft. from level 15
Sensetremorsense 30 ft. from level 20
Immunityparalysis, poison, polymorph, stunning from level 20

Bonus Feats

Chosen as you gain bloodline choices — 8 options.

Acrobatic Steps You can easily move over and through obstacles.
Craft Staff You can create magic staves.
Endurance Harsh conditions or long exertions do not easily tire you.
Extend Spell You can make your spells last twice as long.
Fleet You are faster than most.
Nimble Moves You can move across a single obstacle with ease.
Skill Focus (Knowledge (nature)) Choose a skill. You are particularly adept at that skill.
Toughness You have enhanced physical stamina.
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Advanced Player's Guide · OGL-1.0a

Added to the library by eco_the_exploiter on July 23, 2026.

Original content contributed by Advanced Player's Guide, designated as Open Game Content under the OGL-1.0a.

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  • Based on class: Sorcerer (Class) — core content under OGL 1.0a

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