Library / Character Variants

Liberation Domain

You have the ability to ignore impediments to your mobility.
Grants Liberation at 1st level and Freedom's Call at 8th level, plus the Domain Spells listed below.
Lvl 1 Remove Fear
Lvl 2 Remove Paralysis
Lvl 3 Remove Curse
Lvl 4 Freedom of Movement
Lvl 5 Break Enchantment
Lvl 6 Greater Dispel Magic
Lvl 7 Refuge
Lvl 8 Mind Blank
Lvl 9 Freedom

Liberation Level 1 C · Uses-Per-Day Ability

You have the ability to ignore impediments to your mobility. For a number of rounds per day equal to your cleric level, you can move normally regardless of magical effects that impede movement, as if you were affected by freedom of movement. This effect occurs automatically as soon as it applies. These rounds do not need to be consecutive.

Freedom's Call Level 8 C · Uses-Per-Day Ability

At 8th level, you can emit a 30-foot aura of freedom for a number of rounds per day equal to your cleric level. Allies within this aura are not affected by the confused, grappled, frightened, panicked, paralyzed, pinned, or shaken conditions. This aura only suppresses these effects, and they return once a creature leaves the aura or when the aura ends, if applicable. These rounds do not need to be consecutive.

Domain Info
Class
Cleric
Source
Core Rulebook
Attribution
Contributor
Core Rulebook
License
OGL-1.0a

Original content contributed by Core Rulebook, designated as Open Game Content under the OGL-1.0a.

Sources Used in This Record
1 House/Core
  • Based on class: Cleric (Class)
    House/Core — covered by the site's Section 15.
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.