Pathfinder 1e Domain Cleric

Liberation Domain

You have the ability to ignore impediments to your mobility.

Class
Cleric
Kind
Domain
Granted Spells
9 levels
Features
2
Grants Liberation at 1st level and Freedom's Call at 8th level, plus the Domain Spells listed below.

Domain Spells

Additional Spell Access

These spells are linked to this option separately from the primary spell progression above.

6 Dispel Magic, Greater Granted at class level 11 · Source: Core Rulebook Get this book

Domain Features

Liberation Level 1 C · Uses-Per-Day Ability

You have the ability to ignore impediments to your mobility. For a number of rounds per day equal to your cleric level, you can move normally regardless of magical effects that impede movement, as if you were affected by freedom of movement. This effect occurs automatically as soon as it applies. These rounds do not need to be consecutive.

Freedom's Call Level 8 C · Uses-Per-Day Ability

At 8th level, you can emit a 30-foot aura of freedom for a number of rounds per day equal to your cleric level. Allies within this aura are not affected by the confused, grappled, frightened, panicked, paralyzed, pinned, or shaken conditions. This aura only suppresses these effects, and they return once a creature leaves the aura or when the aura ends, if applicable. These rounds do not need to be consecutive.

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Core Rulebook · OGL-1.0a

Added to the library by eco_the_exploiter on July 27, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Original content contributed by Core Rulebook, designated as Open Game Content under the OGL-1.0a.

How this notice was generated

Sources Used in This Record
1 House/Core
  • Based on class: Cleric (Class) — core content under OGL 1.0a
View references and cross-links for Liberation Domain

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