Showing 649–672 of 2458 feats.
Mythic
Mythic Adventures
Your ability to channel elemental power through your unarmed attacks is ferociously potent.
RequiresElemental Fist.
General
Advanced Player's Guide
Your spells of a certain element are more difficult to resist.
Mythic
Mythic Adventures
Your elemental spells are potent and effective.
RequiresElemental Focus.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Character level 15th, ifrit, oread, sylph, or undine.</…
Rage Power
Advanced Player's Guide
While raging, all of the barbarian's melee attacks deal an additional 1d6 points of energy damage (acid, cold, electricity, or fire).
Rage Power
Advanced Player's Guide
While raging, melee critical hits deal an extra 1d10 energy damage (2d10 with a x3 weapon, 3d10 with a x4), of the type chosen for elemental rage.
Rage Power
Advanced Player's Guide
As a swift action, the barbarian can cause her melee attacks to deal an additional 1d6 points of energy damage (acid, cold, electricity, or fire) for 1 round.
Metamagic
+1 spell level
Advanced Player's Guide
Replace your spell's damage with acid, cold, electricity, or fire, or split it half-and-half.
Discovery
Advanced Player's Guide
Once per day, the alchemist can brew an elixir of life.
General
Occult Adventures
You have undergone the painful and ancient art of cranial binding, deforming your skull to unlock the hidden potential of your psychic self.
General
Ultimate Combat
You can redirect an attack back at your assailant or into an adjacent enemy.
RequiresElusive target class feature, Combat Expertise, Improved Unarmed Strike, flowin…
Combat
Advanced Player's Guide
Your sharp eyesight makes difficult shots easier.
RequiresElf.
Mythic
Mythic Adventures
Your elven eyesight cuts though concealment.
RequiresElven Accuracy.
Combat
Advanced Race Guide
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Requires<p class="stat-block-1">Base attack bonus +1, elf.</p>
General
Advanced Race Guide
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Requires<p class="stat-block-1">Half-elf.</p>
General
Occult Adventures
The deep emotional resonance you share with your phantom enables you to master the emotions of others.
General
Occult Adventures
You have learned how to psychically sense an individual's mood or altered mental state.
Investigator Talent
Advanced Class Guide
When attempting a Sense Motive check, the investigator makes two d20 rolls and takes the higher result.
Metamagic
+2 spell level
Core Rulebook
Your spell's variable numeric effects, including damage, are increased by half.
Magus Arcana
Ultimate Magic
The magus can cast one spell per day as if it were modified by the Empower Spell feat.
Metamagic
Magic Tactics Toolbox
Any morale bonus the spell grants is increased by 1.
RequiresCha 13, Diplomacy 6 ranks
General
Core Rulebook
Harsh conditions or long exertions do not easily tire you.
Mythic
Mythic Adventures
Your endurance is truly beyond the pale.
RequiresEndurance.
Magus Arcana
Ultimate Combat
Spend 1 additional arcane pool point when enhancing a weapon to increase the duration to 1 minute per magus level.