Showing 1081–1104 of 2458 feats.
Rage Power
Ultimate Combat
While raging, animal fury bite damage goes up one die type and its attack penalty drops to -2; once per rage the bite delivers a Constitution-damage injury toxin.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Base attack bonus +1, hobgoblin.</p>
Rogue Talent
Advanced Player's Guide
Once per day, the rogue can roll two dice while making a Bluff check, and take the better result.
Teamwork
Advanced Race Guide
When you charge in the same round as an ally who also has this feat, gain +2 on attack and damage rolls (first attack only) on top of the charge bonus.
Requires<p class="stat-block-1">Base attack bonus +1, half-orc or orc.</p>
Combat
Monster
Horror Adventures
In the space of a few horrific seconds, you can chew up and gulp down an entire humanoid body.
Combat
Ultimate Combat
You blend horsemanship skills from disparate traditions into a seamless mounted combat technique.
RequiresExpert trainer class feature (Advanced Player's Guide 33), Ride 6 ranks.
General
Adventurer's Guide
Your skill at handling horses allows you to influence all the horses in the area.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Half-elf.</p>
Advanced Rogue Talent
Advanced Player's Guide
Once per day, a rogue with this talent can designate a single enemy she is adjacent to as her prey.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Handle Animal 1 rank; either the animal companion, divi…
Rage Power
Advanced Player's Guide
As lesser hurling, but the barbarian can increase the range increment to 20 feet or increase the size of a hurled object by one size category.
Rage Power
Advanced Player's Guide
While raging and charging, draw and throw a hurled weapon during the charge, gaining the +2 charge bonus on both the thrown attack and the melee attack.
Rage Power
Advanced Player's Guide
As hurling, but the barbarian can increase the range increment to 30 feet or increase the size of a hurled object by two size categories.
Rage Power
Advanced Player's Guide
Full-round action while raging: hurl an object as an improvised ranged touch weapon (10-ft. increment) dealing falling-object damage + Str, Reflex half.
General
Advanced Race Guide
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Requires<p class="stat-block-1"><i>Hydraulic push</i> spell-like ability, undine.</p>
Revelation
Revelation:Waves
Advanced Player's Guide
You can conjure armor of ice that grants you a +4 armor bonus.
General
Ultimate Wilderness
You can move or clamber across slippery surfaces with great skill.
Arcanist Exploit
Advanced Class Guide
Spend 1 arcane reservoir point and hit with a ranged touch attack to deal 1d6 cold damage + Charisma modifier (+1d6 per 2 levels beyond 1st, max 10d6) and stagger the target for 1 round (Fortitude negates the stagger).
Revelation
Revelation:Waves
Advanced Player's Guide
You gain resist cold 5.
Arcanist Greater Exploit
Advanced Class Guide
When using ice missile, spend 1 extra arcane reservoir point to coat a failed-save target in rime, entangling it and dealing 1 Dexterity damage each round until it breaks free or takes 10+ fire damage.
Combat
Critical
Ultimate Combat
With a series of ranged attacks, you bring your foes to their knees or force them to move.
RequiresDex 13, Point-Blank Shot, base attack bonus +9.
Combat
Critical
Ultimate Combat
Your critical hits can skewer your foes.
RequiresCritical Focus, Weapon Specialization with selected piercing melee weapon, base…
General
Ultimate Magic
You can attach a bomb to a creature that explodes when the creature dies or after 24 hours.
RequiresHeal 5 ranks, delayed bomb alchemist discovery.
General
Occult Adventures
You are more adept at spending generic focus on focus powers from your chosen school.