Library / Character Options

Feats Compendium

Browse combat options, metamagic, item creation, and character-defining choices with source, type, and tag filters.

Talent pools are class features (e.g. Rogue Talents), not feats you select independently.
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Showing 1201–1224 of 1529 feats.
Revelation:Lore

Your innate understanding of the universe has granted you preternatural reflexes and the uncanny ability to step out of danger at the very last second.

Combat

Under your leadership, the time required to assemble and move a siege engine is greatly reduced.

Grit

You are known for performing a particular deed, and can perform it with greater ease.

Magus Arcana

The magus can cast one spell per day as if it were modified by the Silent Spell feat.

General

Unlike others who have taken the oath against undeath (see page 60), your preoccupation with the undead does not cloud your view of good and evil.

General

Choose a type a type of vehicle (either air, land, or water). You are more skilled when driving that vehicle.

General

You know how to battle your favored enemies with such efficacy that any weapon you wield against them becomes more deadly.

Combat

You can use your loaded sling to effectively strike at nearby foes.

Gunslinger Deed

At 15th level, the gunslinger can spend grit to reroll a saving throw or a skill check...

Ninja Trick

Opponents that are damaged by the ninja's sneak attack can't make attacks of opportunity for 1 round.

Hex

A witch can cause a creature within 30 feet to fall into a deep, magical sleep, as per the spell sleep .

hex
Combat

You overcome obstacles by breaking them.

Rage Power

Once per rage, whenever the barbarian makes an attack against an unattended object or a sunder combat maneuver, she can ignore the object's hardness.

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