Library / Character Options

Bleeding Attack

A ninja with this trick can cause living opponents to bleed by hitting them with a sneak attack.
This is a Ninja Trick — a class feature gained automatically at certain levels, not a feat you select independently through normal feat selection.

A ninja with this trick can cause living opponents to bleed by hitting them with a sneak attack. This attack causes the target to take 1 additional point of damage each round for each die of the ninja's sneak attack. Bleeding creatures take that amount of damage every round at the start of each of their turns. The bleeding can be stopped by a DC 15 Heal check or the application of any effect that heals hit point damage. Bleed damage from this ability does not stack with itself. Bleed damage bypasses any DR the creature might possess.

Feat Info
System
PF1E
Universe
core
Feat Types
Ninja Trick
Attribution
Contributor
Ultimate Combat
License
OGL-1.0a

Original content contributed by Ultimate Combat, designated as Open Game Content under the OGL-1.0a.

OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.