Library / Talent Pool

Rogue Talent

A class talent — every Rogue Talent is granted as a class feature, not picked independently the way an ordinary feat is.

Once per day, when the rogue misses with an attack on a flanked opponent, she can designate a single ally who is also flanking the target that her attack...

When the rogue deals sneak attack damage against an opponent, that opponent takes a –2 penalty on attack rolls against the rogue for 1d4 rounds.

Once per day, a rogue with this talent can craft simple but effective camouflage from the surrounding foliage.

When a rogue with this talent makes a Perception check to hear the details of a conversation or to find concealed or secret objects (including doors and...

Once per day, the rogue can roll two dice while making a Diplomacy check, and take the better result.

A rogue with this talent can use Bluff or Diplomacy in place of Intimidate to force an opponent to act friendly toward her.

Once per day, a rogue with this talent can roll two dice while making a Sleight of Hand check and take the better result.

After successfully making a sneak attack or Sleight of Hand check, a rogue with this talent can spend a move action to take the withdraw action.

A rogue with this talent can use the Disable Device skill to attempt to open a lock as a standard action instead of a full-round action.

Once per day, a rogue with this talent can roll two dice while making a Sense Motive check, and take the better result.

A rogue with this talent can apply poison to a weapon in such a way that it is effective for two successful attacks instead of one.

When a rogue with this talent fails a Climb check by 5 or more, she can immediately make another Climb check at the surface's base DC +10.

When a rogue with this talent hits a creature with a melee attack that deals sneak attack damage, the rogue gains a +1 dodge bonus to AC for each sneak attack...

Once per day, a rogue with this talent can roll two dice while making an Acrobatics check, and take the better result.

Once per day, when a rogue with this talent hits a creature with a melee attack, she can move up to 30 feet without provoking attacks of opportunity.

Whenever a rogue with this talent takes a full attack action, she can elect to take a –2 penalty on all attack rolls until the start of her next turn.

A rogue with this talent can use the items at hand and seemingly innocuous material hidden on her person to create startlingly effective disguises, reducing...

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