Pathfinder 1e
Class Talent
Shaman Hex: Bones
Bone Ward
A shaman touches a willing creature (including herself ) and grants a bone ward.
- Type
- Shaman Hex: Bones
- Prerequisites
- None
- Spell Level
- —
- Availability
- Class talent
This is a Hex — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.
A shaman touches a willing creature (including herself ) and grants a bone ward. The warded creature becomes encircled by a group of flying bones that grant it a +2 deflection bonus to AC for a number of rounds equal to the shaman's level. At 8th level, the ward increases to +3 and lasts for 1 minute. At 16th level, the bonus increases to +4 and lasts for 1 hour. Once the bone ward ends, the creature cannot be the target of the hex again for 24 hours.