Pathfinder 1e Class Talent Shaman Hex: Bones

Bone Ward

A shaman touches a willing creature (including herself ) and grants a bone ward.

Browse feats
Type
Shaman Hex: Bones
Prerequisites
None
Spell Level
—
Availability
Class talent

This is a Hex — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.

A shaman touches a willing creature (including herself ) and grants a bone ward. The warded creature becomes encircled by a group of flying bones that grant it a +2 deflection bonus to AC for a number of rounds equal to the shaman's level. At 8th level, the ward increases to +3 and lasts for 1 minute. At 16th level, the bonus increases to +4 and lasts for 1 hour. Once the bone ward ends, the creature cannot be the target of the hex again for 24 hours.

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Advanced Class Guide · OGL-1.0a

Added to the library by eco_the_exploiter on Nov. 1, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Advanced Class Guide by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Advanced Class Guide on 2026-11-01.

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