Pathfinder 1e Class Talent Discovery

Doppelganger Simulacrum

The alchemist learns how to create a simulacrum, a soulless duplicate of his body, into which he can project his consciousness.

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Type
Discovery
Prerequisites
None
Spell Level
—
Availability
Class talent

This is a Discovery — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.

(Su) The alchemist learns how to create a simulacrum, a soulless duplicate of his body, into which he can project his consciousness. As a full-round action, he may shift his consciousness from his current body to any one of his available doppelganger simulacra, which must be on the same plane as the alchemist. If killed in a simulacrum, he transfers to his own body automatically; if killed in his own body, he is dead. Unused simulacra (including his abandoned original body) appear to be lifeless corpses, though they do not decay. Creating a duplicate costs 1,000 gp in alchemical materials and requires 1 week to grow. The created simulacrum is a creature, not a supernatural effect.

Prerequisites

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Ultimate Magic · OGL-1.0a

Added to the library by eco_the_exploiter on Nov. 2, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Ultimate Magic by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Ultimate Magic on 2026-11-02.

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OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.