Pathfinder 1e
Class Talent
Discovery
Greater Alchemical Simulacrum
The alchemist gains the ability to create a simulacrum.
- Type
- Discovery
- Prerequisites
- None
- Spell Level
- —
- Availability
- Class talent
This is a Discovery — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.
(Su) The alchemist gains the ability to create a simulacrum. This works like the simulacrum spell, except it costs 100 gp in alchemical materials per Hit Die of the simulacrum, requires 24 hours to grow, and decays into inert flesh rather than ice or snow if killed. The created simulacrum is a creature, not a supernatural effect.
Prerequisites
Alchemist level 14th, Alchemical Simulacrum