Pathfinder 1e
Class Talent
Shaman Hex: Frost
Hypothermia
The shaman afflicts a creature within 30 feet with hypothermia.
- Type
- Shaman Hex: Frost
- Prerequisites
- None
- Spell Level
- —
- Availability
- Class talent
This is a Hex — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.
The shaman afflicts a creature within 30 feet with hypothermia. The target must attempt a Fortitude saving throw. On a failed save, the target is fatigued for 2 rounds. At 8th and 16th levels, the duration of this hex is extended by 1 round. Whether or not the save is successful, the creature cannot be the target of this hex again for 24 hours.