Pathfinder 1e Class Talent Bardic Performance

Inspire Greatness

Self or one ally within 30 ft: 2 bonus HD, +2 competence attack, +1 competence Fort; +1 target per 3 levels past 9th.

Browse feats
Type
Bardic Performance
Prerequisites
None
Spell Level
—
Availability
Class talent

This is a Bardic Performance — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.

A bard of 9th level or higher can use his performance to inspire greatness in himself or a single willing ally within 30 feet, granting extra fighting capability. For every three levels the bard attains beyond 9th, he can target an additional ally while using this performance (up to a maximum of four targets at 18th level). To inspire greatness, all of the targets must be able to see and hear the bard. A creature inspired with greatness gains 2 bonus Hit Dice (d10s), the commensurate number of temporary hit points (apply the target's Constitution modifier, if any, to these bonus Hit Dice), a +2 competence bonus on attack rolls, and a +1 competence bonus on Fortitude saves. The bonus Hit Dice count as regular Hit Dice for determining the effect of spells that are Hit Dice dependent. Inspire greatness is a mind-affecting ability and it relies on audible and visual components.

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Core Rulebook · OGL-1.0a

Added to the library by eco_the_exploiter on Oct. 31, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Core Rulebook by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Core Rulebook on 2026-10-31.

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