Lodestone
The shaman causes one creature within 30 feet to become heavy and lethargic.
- Type
- Shaman Hex: Stone
- Prerequisites
- None
- Spell Level
- —
- Availability
- Class talent
This is a Hex — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.
The shaman causes one creature within 30 feet to become heavy and lethargic. The creature is treated as if it were carrying a medium load (see Table 7-5 of the Core Rulebook ). If the creature is already carrying a medium load, it is instead treated as if it were carrying a heavy load. If the creature is carrying a heavy load, its maximum Dexterity bonus to AC is reduced to +0, it takes a -9 armor check penalty, and its movement is reduced to 5 feet. The effect lasts for a number of rounds equal to the shaman's level. A successful Will saving throw negates this effect. Whether or not the save is successful, the creature cannot be the target of this hex again for 24 hours.