Pathfinder 1e
Class Talent
Shaman Hex: Stone
Metal Curse
The shaman causes a creature within 30 feet to become slightly magnetic until the end of the shaman's next turn.
- Type
- Shaman Hex: Stone
- Prerequisites
- None
- Spell Level
- —
- Availability
- Class talent
This is a Hex — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.
The shaman causes a creature within 30 feet to become slightly magnetic until the end of the shaman's next turn. Whenever the creature is attacked with a melee or ranged weapon constructed primarily of metal, it takes a -2 penalty to AC. At 8th and 16th levels, the penalty increases by -2 and the duration extends by 1 round. Once affected, the creature cannot be the target of this hex again for 24 hours.