Pathfinder 1e Class Talent Discovery

Penetrating Charge

Place a bomb on a lock as a full-round action to grant a +5 circumstance bonus on subsequent Disable Device checks against it.

Browse feats
Type
Discovery
Prerequisites
None
Spell Level
—
Availability
Class talent

This is a Discovery — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.

A penetrating charge is a bomb specifically designed to disable locks and similar mechanisms, though not other means of sealing a door, a container, or other sorts of devices. As a full-round action, the alchemist can place a penetrating charge on a lock. Instead of dealing damage, the penetrating charge seeps into the mechanism and eats away at it, granting a +5 circumstance bonus on any subsequent Disable Device checks against the mechanism.

A creature can spend 10 minutes and attempt an appropriate Craft check (DC 15) to fix the lock and remove this bonus.

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Villain Codex · OGL-1.0a

Added to the library by eco_the_exploiter on Nov. 3, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Villain Codex by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Villain Codex on 2026-11-03.

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