Psychoactive Bomb
Bomb deals 1d6 less damage to impose a -1 penalty on saves vs. charm, emotion, fear, and pain and -2 Intimidate DC for 1 hour/level.
- Type
- Discovery
- Prerequisites
- None
- Spell Level
- —
- Availability
- Class talent
This is a Discovery — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.
Psychoactive bombs are mixed with neurotoxic extracts that heighten certain sensations.
A creature struck by a psychoactive bomb takes a -1 penalty on saving throws against charm, emotion, fear, and pain effects, and the DC for Intimidate checks against the victim decreases by 2. This effect lasts for 1 hour per alchemist level. These penalties do not stack, and a creature can only be affected by a single psychoactive bomb at a time. A psychoactive bomb deals 1d6 fewer hit points of damage than normal.