Resiliency
Once per day, when dropped below 0 hit points, the rogue gains temporary hit points equal to her level.
- Type
- Rogue Talent
- Prerequisites
- None
- Spell Level
- —
- Availability
- Class talent
This is a Rogue Talent — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.
Once per day, a rogue with this ability can gain a number of temporary hit points equal to the rogue's level. Activating this ability is an immediate action that can only be performed when she is brought to below 0 hit points. This ability can be used to prevent her from dying. These temporary hit points last for 1 minute. If the rogue's hit points drop below 0 due to the loss of these temporary hit points, she falls unconscious and is dying as normal.