Library / Character Options
Terrain Dominance (Jungle)
The horizon walker gains charm monster as a spell-like ability a number of times per day equal to 3 + the character's Wisdom modifier (caster level equal to the character's level). This charm only aff
This is a Terrain Dominance — a class feature gained automatically at certain levels, not a feat you select independently through normal feat selection.
Description
The horizon walker gains charm monster as a spell-like ability a number of times per day equal to 3 + the character's Wisdom modifier (caster level equal to the character's level). This charm only affects animals, magical beasts, and creatures primarily found in the jungle.
Source: Advanced Player's Guide
Prerequisite
Benefit
The horizon walker gains charm monster as a spell-like ability a number of times per day equal to 3 + the character's Wisdom modifier (caster level equal to the character's level). This charm only affects animals, magical beasts, and creatures primarily found in the jungle.
Rules
Feat Info
- System
- PF1E
- Universe
- core
- Feat Types
Attribution
- Contributor
- mithril.destiny
- License
- OGL-1.0a
Original content contributed by mithril.destiny, designated as Open Game Content under the OGL-1.0a.
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OGL 1.0a Notice.
Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice.