Void Bomb
Bomb deals 1d4 bludgeoning damage per odd level and knocks target prone or reduces speed to 5 feet on a failed Reflex save.
- Type
- Discovery
- Prerequisites
- None
- Spell Level
- —
- Availability
- Class talent
This is a Discovery — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.
(Su) By combining the spores from strange fungi with slivers from extradimensional voids, some drow alchemists create bombs that cause bursts of gravity capable of crushing those inside. Void bombs deals 1d4 points of bludgeoning damage, plus 1d4 points of bludgeoning damage for every 2 alchemist levels beyond 1st, instead of 1d6. A creature hit by the bomb must succeed at a Reflex save against the bomb's DC. If it fails, it is knocked prone and can't get up for 1 round. If it succeeds, all of its movement speeds are reduced to 5 feet for 1 round. Other creatures within 5 feet of the bomb's target take no damage, but must succeed at a Reflex save against the bomb's DC or have all their movement speeds reduced to 5 feet for 1 round.