Pathfinder 1e Class Talent Shaman Hex

Wings

The shaman can grow a pair of wings for a number of minutes per day equal to her level.

Browse feats
Type
Shaman Hex
Prerequisites
None
Spell Level
—
Availability
Class talent

This is a Hex — a class feature gained through that class's own talent choices, not a feat you pick through normal feat selection.

The shaman can grow a pair of wings for a number of minutes per day equal to her level. These minutes do not need to be consecutive, but they must be spent in 1-minute increments. Initially, these wings lack the power to allow the shaman to fly, but the shaman can use them as a secondary natural attack that deals 1d3 points of damage (1d2 for a Small shaman). At 3rd level, she can use the wings to safely descend any distance, as if using the feather fall spell. At 7th level, she can use the wings to fly with poor maneuverability and a fly speed of 30 feet, but the shaman must land at the end of each turn or fall. A shaman of 8th level or higher can select the wings hex a second time. This doubles the number of minutes per day the shaman can use her wings (2 minutes per level), and allows her to fly with average maneuverability and a fly speed of 30 feet while the wings are active.

Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Heroes from the Fringe · OGL-1.0a

Added to the library by eco_the_exploiter on Nov. 1, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Heroes from the Fringe by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Heroes from the Fringe on 2026-11-01.

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