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Angel, Cassisian

CR 2.00 Outsider NG Small HD 2
This finely crafted golden helm is decorated with intricate filigree, and flutters gracefully through the air on feathered wings.

Cassisians are the weakest sort of angel, but are absolutely dedicated to the cause of good. They serve as messengers for more powerful angels, and on the Material Plane they are often bound to good mortals to serve as familiars, acting as spiritual guides, reciting platitudes and quoting scripture from various benign faiths and philosophies (some forgotten for centuries). A 7th-level lawful good with the Improved Familiar feat can select a cassisian as a familiar.

A cassisian's true form is a helmet possessing a pair of bird's wings. The exact style of helmet varies by the deity the angel serves—most appear to be steel with angular cheek-plates, though some resemble bascinets, skullcaps, great helms, or even samurai helmets, and a few older cassisians appear to be bronze or even leather. Though cassisians can assume other forms (that of a child-sized angelic humanoid wearing a proportional helmet matching the cassisians' true form, a dove, a dog, or a fish), they find it strange and rarely stay in that form for more than a few minutes.

Typically formed from the souls of trustworthy and pious soldiers, some cassisians arise spontaneously from the spiritual fragments of great angels destroyed while defending the celestial planes against fiendish incursions. In many cases, the lowly cassisian retains fragments of its previous life's memories, and friends of that old soul may visit with the cassisian to reminisce with what remains. Unfortunately, the reincarnated angel's memories are more like something memorized from a book, and lack the character and camaraderie the friends expect.

HP
13 (2d10+2)
AC
14, touch 11, flat-footed 14 (+3 natural, +1 size; +2 deflection vs. evil)
Init
+0
Speed
fly 60 ft. (perfect)
Fort
+4
Ref
+3
Will
+2; +4 vs. poison; +2 resistance vs. evil
BAB
+2
CMB
-3
CMD
7 (can't be tripped)
Melee
slam -1 (1d3-4)
DR
5/cold iron or evil
Aura
lesser protective aura
str
3
-4
dex
11
+0
con
12
+1
int
6
-2
wis
11
+0
cha
10
+0

Weapons: Martial, Simple

breath weapon (15-ft. line, 1d6 cold or 1d6 fire, Reflex DC 12 half, usable every 1d4 rounds)

change shape (2 of the following forms: Small human-like angel, dove, dog, or Tiny fish, polymorph)

Perfect Memory — Though they are not particularly intelligent, cassisians have perfect memories and remember everything they see or hear. They can faultlessly recite conversations they heard hundreds of years before. They also have the power to erase portions of their own memories, which they do (usually under orders from superior angels) to protect sensitive information.

Universal Monster Rules

Breath Weapon (15-ft. line, 1d6 cold or 1d6 fire, Reflex DC 12 half, usable every 1d4 rounds) Su from Universal Monster Rule
Some creatures can exhale a cone, line, or cloud of energy or other magical effects. A breath weapon attack usually deals damage and is often based on some type of energy. Breath weapons allow a Reflex save for half damage (DC 10 + 1/2 the breathing creature's racial HD + the breathing creature's Con modifier; the exact DC is given in the creature's descriptive text). A creature is immune to its own breath weapon unless otherwise noted. Some breath weapons allow a Fortitude save or a Will save instead of a Reflex save. Each breath weapon also includes notes on how often it can be used, even if this number is limited in times per day.
Change Shape (2 of the following forms: Small human-like angel, dove, dog, or Tiny fish, polymorph) Su from Universal Monster Rule
A creature with this special quality has the ability to assume the appearance of a specific creature or type of creature (usually a humanoid), but retains most of its own physical qualities. The creature cannot change shape to a form more than one size category smaller or larger than its original form. This ability functions as a polymorph spell, the type of which is listed in the creature's description, but the creature does not adjust its ability scores (although it gains any other abilities of the creature it mimics). Unless otherwise stated, it can remain in an alternate form indefinitely. Some creatures, such as lycanthropes, can transform into unique forms with special modifiers and abilities. These creatures do adjust their ability scores, as noted in their descriptions.

Special Abilities

Perfect Memory from text
Though they are not particularly intelligent, cassisians have perfect memories and remember everything they see or hear. They can faultlessly recite conversations they heard hundreds of years before. They also have the power to erase portions of their own memories, which they do (usually under orders from superior angels) to protect sensitive information.

Feats, Traits & Items

Iron Will from Feat

You get a +2 bonus on all Will saving throws.

Calculated: +2 Will

Diplomacy +2, Fly +10, Knowledge (planes) +2, Knowledge (religion) +2, Perception +5, Sense Motive +4, Stealth +8

spell-like abilities:
Constant—Detect Evil, Constant—Know Direction, 1/day—Aid, 1/day—Daylight, 1/week—Commune
Details
Type
Outsider
Alignment
NG
Size
Small
Environment
any good-aligned plane
Organization
solitary, pair, or squad (3-6)
Treasure
none
Senses
darkvision 60 ft., detect evil, low-light vision; Perception +5
Aura
lesser protective aura
Languages
Celestial, Draconic, Infernal; truespeech
Source
Bestiary 2
Source

Bestiary 2

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
6 House/Core
  • Uses feat: Iron Will (Feat) — core content under OGL 1.0a
  • Knows spell: Detect Evil (Spell) — core content under OGL 1.0a
  • Knows spell: Know Direction (Spell) — core content under OGL 1.0a
  • Knows spell: Aid (Spell) — core content under OGL 1.0a
  • Knows spell: Daylight (Spell) — core content under OGL 1.0a
  • Knows spell: Commune (Spell) — core content under OGL 1.0a
View references and cross-links for Angel, Cassisian

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