Library / Bestiary

Shining Child

CR 12.00 Outsider CE Medium HD 16
Surrounded by a nimbus of near-blinding light, this strange creature looks something like an emaciated child with clawed hands.

Creatures of burning light and strange geometry, shining children are a terror to behold. Beyond the flares of energy that constantly burst from their forms (particularly in beam-like gouts from their eyes and mouths), the creatures are vaguely humanoid, with strange hands that each bear four fingers. Occasionally summoned by powerful wizards in search of rare arcane knowledge, the shining children (who disdain individual names) communicate via telepathy, a psychic roar like metal tearing that sometimes resolves into strained and raspy words.

Though they harbor many secrets, their greatest secret may be their own origin. Numerous theories abound—that the shining children are beings from another dimension, avatars of a dying star grown sentient, or creatures of light battling living darkness at the edge of reality. A shining child stands just over 4-1/2 feet tall and weighs 85 pounds.

HP
152 (16d10+64)
AC
28, touch 21, flat-footed 24 (+7 deflection, +3 Dex, +1 dodge, +7 natural)
Init
+7
Speed
30 ft., fly 50 ft. (perfect)
Fort
+14
Ref
+10
Will
+10
BAB
+16
CMB
+16
CMD
37
Melee
2 touches +19 (4d10 fire plus burning touch)
Ranged
searing ray +19 touch (10d6 fire)
Aura
blinding light (60 feet)
str
10
+0
dex
17
+3
con
18
+4
int
15
+2
wis
11
+0
cha
24
+7

Weapons: Martial, Simple

Radiant Armor — The light that surrounds a shining child grants a deflection bonus to its AC equal to its Charisma bonus. The bonus is negated as long as the shining child is in the area of effect of a spell with the darkness descriptor that is at least 3rd level.

Special Abilities

Burning Touch (touches) from rider
Radiant Armor from text
The light that surrounds a shining child grants a deflection bonus to its AC equal to its Charisma bonus. The bonus is negated as long as the shining child is in the area of effect of a spell with the darkness descriptor that is at least 3rd level.

Feats, Traits & Items

Ability Focus (blinding light) from Feat

Choose one of the creature's special attacks. Add +2 to the DC for all saving throws against the special attack on which the creature focuses.

Dodge from Feat

You gain a +1 dodge bonus to your AC. A condition that makes you lose your Dex bonus to AC also makes you lose the benefits of this feat.

Calculated: +1 Ac

You get a +4 bonus on initiative checks.

Calculated: +4 Initiative
Lightning Reflexes from Feat

You get a +2 bonus on all Reflex saving throws.

Calculated: +2 Ref
Mobility from Feat

You get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.

Dodge bonuses stack with each other, unlike most types of bonuses.

Situational: vs. attacks of opportunity caused by moving out of or within a threatened area: +4 dodge AC
Skill Focus (Perception) from Feat

You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.

Calculated: +3 Skill Bonus
Spring Attack from Feat

As a full-round action, you can move up to your speed and make a single melee attack without provoking any attacks of opportunity from the target of your attack. You can move both before and after the attack, but you must move at least 10 feet before the attack and the total distance that you move cannot be greater than your speed. You cannot use this ability to attack a foe that is adjacent to you at the start of your turn.

Weapon Finesse from Feat

With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.

Bluff +26, Diplomacy +23, Fly +11, Intimidate +26, Knowledge (arcana) +21, Knowledge (planes) +21, Perception +25, Spellcraft +21, Use Magic Device +26

spell-like abilities:
At will—Teleport, Greater, At will—Light, At will—Major Image, 3/day—Dispel Magic, Greater, 3/day—Mirage Arcana, 3/day—Rainbow Pattern (DC 21), 3/day—Spell Turning, 3/day—Sunbeam (DC 24), 3/day—Wall Of Force, 1/day—Scintillating Pattern, 1/day—Screen, 1/day—Symbol Of Insanity (DC 25)
Details
Type
Outsider
Alignment
CE
Size
Medium
Environment
any land (extraplanar)
Organization
solitary, visitation (2-9), or incursion (11-20)
Treasure
none
Senses
darkvision 120 ft.; Perception +25
Aura
blinding light (60 feet)
Languages
telepathy 120 ft.
Source
Bestiary 2
Source

Bestiary 2

Attribution

Seeded catalog content, attributed to Paizo Inc. by catalog provenance — not an individual Open Game License attestation. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Sources Used in This Record
19 House/Core 1 Recognized publisher
  • Uses feat: Ability Focus (Feat) — cites Paizo Inc.
  • Uses feat: Dodge (Feat) — core content under OGL 1.0a
  • Uses feat: Improved Initiative (Feat) — core content under OGL 1.0a
  • Uses feat: Lightning Reflexes (Feat) — core content under OGL 1.0a
  • Uses feat: Mobility (Feat) — core content under OGL 1.0a
  • Uses feat: Skill Focus (Feat) — core content under OGL 1.0a
  • Uses feat: Spring Attack (Feat) — core content under OGL 1.0a
  • Uses feat: Weapon Finesse (Feat) — core content under OGL 1.0a
  • Knows spell: Teleport, Greater (Spell) — core content under OGL 1.0a
  • Knows spell: Light (Spell) — core content under OGL 1.0a
  • Knows spell: Major Image (Spell) — core content under OGL 1.0a
  • Knows spell: Dispel Magic, Greater (Spell) — core content under OGL 1.0a
  • Knows spell: Mirage Arcana (Spell) — core content under OGL 1.0a
  • Knows spell: Rainbow Pattern (Spell) — core content under OGL 1.0a
  • Knows spell: Spell Turning (Spell) — core content under OGL 1.0a
  • Knows spell: Sunbeam (Spell) — core content under OGL 1.0a
  • Knows spell: Wall Of Force (Spell) — core content under OGL 1.0a
  • Knows spell: Scintillating Pattern (Spell) — core content under OGL 1.0a
  • Knows spell: Screen (Spell) — core content under OGL 1.0a
  • Knows spell: Symbol Of Insanity (Spell) — core content under OGL 1.0a
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