Library / Bestiary

Dragon, Imperial, Sovereign, Young

CR 11.00 Dragon N Large
STR
25
DEX
12
CON
19
INT
16
WIS
17
CHA
16
HP
126 (12d12+48)
AC
23, touch 10, flat-footed 22 (+1 Dex, +13 natural, -1 size)
Speed
50 ft., fly 200 ft. (poor)
Init
+5
Melee
bite +19 (2d6+10), 2 claws +18 (1d8+7), gore +18 (1d8+10), tail slap +16 (1d8+10)
Space
10 ft.
Reach
5 ft. (10 ft. with bite and gore)
BAB
+12
CMB
+20
CMD
31 (35 vs. trip)
Fort
+12
Ref
+11
Will
+13

breath weapon (40-ft. cone, 6d6 sonic damage, DC 20)

violent retort

change shape

dogmatic discordance

<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>

Iron Will from Feat

<p class="stat-block-1"> You get a +2 bonus on all Will saving throws.</p>

Lightning Reflexes from Feat

<p class="stat-block-1"> You get a +2 bonus on all Reflex saving throws.</p>

Persuasive from Feat

<p class="stat-block-1"> You get a +2 bonus on Diplomacy and Intimidate skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.</p>

Weapon Focus from Feat

<p class="stat-block-1"> You gain a +1 bonus on all attack rolls you make using the selected weapon.</p>

Appraise +18, Bluff +18, Diplomacy +22, Fly -3, Intimidate +22, Knowledge (arcana, history) +18, Perception +18, Sense Motive +18, Spellcraft +18

spell-like abilities:
(CL 12th; concentration +15)

At will-detect good/evil

spells known:
1st (4/day)—Charm Person, 1st (4/day)—Color Spray, At will—Daze, At will—Detect Magic, At will—Read Magic, At will—Resistance
Details
Type
Dragon
Alignment
N
Size
Large
Senses
dragon senses; Perception +18
Languages
Celestial, Common, Draconic, Infernal
Source
Bestiary 3
Sources Used in This Record
11 House/Core
  • Uses feat: Improved Initiative (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Iron Will (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Lightning Reflexes (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Persuasive (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Weapon Focus (Feat)
    House/Core — covered by the site's Section 15.
  • Knows spell: Charm Person (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Color Spray (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Daze (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Detect Magic (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Read Magic (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Resistance (Spell)
    House/Core — covered by the site's Section 15.
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.