Library / Bestiary

Dragon, Primal, Cloud, Ancient

CR 18.00 Dragon CN Gargantuan

This spell is from the Pathfinder RPG Advanced Player's Guide.

Cloud dragons stay out of the complicated political schemes and obsessions of other dragons (especially the chromatic dragons), preferring to live their lives freely and as the whim to travel strikes them. Exploration and viewing new lands from far above are the cloud dragon's greatest joy, rivaled only by speaking with new creatures and gaining exotic treasures from them. They keep lairs on high mountain peaks, but are often away on journeys of discovery, returning home only when they've claimed a new treasure that needs to be placed in safekeeping back home.

STR
32
DEX
7
CON
25
INT
20
WIS
24
CHA
23
HP
324 (24d12+168)
AC
36, touch 4, flat-footed 36 (-2 Dex, +32 natural, -4 size)
Speed
40 ft., fly 250 ft. (clumsy), swim 40 ft.
Init
+2
Melee
bite +32 (4d6+16/19-20 plus 2d6 sonic), 2 claws +32 (2d8+11), tail slap +29 (2d8+16), 2 wings +29 (2d6+5)
Space
20 ft.
Reach
15 ft. (20 ft. with bite)
BAB
+24
CMB
+39
CMD
47 (51 vs. trip)
Fort
+21
Ref
+12
Will
+21
DR
15/magic
SR
29

breath weapon (60-ft. cone, 20d8 electricity, DC 29)

crush

tail sweep

cloud form (24 rounds/day)

Critical Focus from Feat

<p class="stat-block-1"> You receive a +4 circumstance bonus on attack rolls made to confirm critical hits.</p>

Dazzling Display from Feat

<p class="stat-block-1"> While wielding the weapon in which you have Weapon Focus, you can perform a bewildering show of prowess as a full-round action. Make an Intimidate check to demoralize all foes within 30 feet who can see your display. </p>

Improved Critical from Feat

<p class="stat-block-1"> When using the weapon you selected, your threat range is doubled.</p>

<p class="stat-block-1"> You get a +4 bonus on initiative checks.</p>

Power Attack from Feat

<p class="stat-block-1"> You can choose to take a &ndash;1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (&ndash;50%) if you are making an attack with an off-hand weapon or secondary natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by &ndash;1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.</p>

Skill Focus from Feat

<p class="stat-block-1"> You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.</p>

<p class="stat-block-1"> Whenever you score a critical hit, your opponent becomes staggered for 1d4+1 rounds. A successful Fortitude save reduces the duration to 1 round. The DC of this Fortitude save is equal to 10 + your base attack bonus. The effects of this feat do not stack. Additional hits instead add to the duration.</p>

Weapon Focus from Feat

<p class="stat-block-1"> You gain a +1 bonus on all attack rolls you make using the selected weapon.</p>

Appraise +32, Diplomacy +39, Fly +11, Intimidate +33, Knowledge (local) +32, Knowledge (planes) +32, Perception +34, Sense Motive +34, Stealth +13, Survival +34, Swim +46

spell-like abilities:
At will—Fog Cloud, At will—Obscuring Mist, At will—Solid Fog, At will—Wind Walk, 3/day—Cloudkill
spells known:
6th (5/day)—Chain Lightning, 6th (5/day)—Dispel Magic, Greater, 5th (7/day)—Cone Of Cold, 5th (7/day)—Dismissal, 5th (7/day)—Teleport, 4th (7/day)—Elemental Body I, 4th (7/day)—Ice Storm, 4th (7/day)—Geas, Lesser, 4th (7/day)—River Of Wind, 3rd (7/day)—Arcane Sight, 3rd (7/day)—Cloak Of Winds, 3rd (7/day)—Stinking Cloud, 3rd (7/day)—Suggestion, 2nd (8/day)—Eagle's Splendor, 2nd (8/day)—Glitterdust, 2nd (8/day)—Gust Of Wind, 2nd (8/day)—Locate Object, 2nd (8/day)—See Invisibility, 1st (8/day)—Alter Winds, 1st (8/day)—Charm Person, 1st (8/day)—Detect Secret Doors, 1st (8/day)—Erase, 1st (8/day)—True Strike, At will—Dancing Lights, At will—Detect Poison, At will—Light, At will—Mage Hand, At will—Message, At will—Prestidigitation, At will—Read Magic, At will—Resistance, At will—Touch Of Fatigue
Details
Type
Dragon
Alignment
CN
Size
Gargantuan
Senses
dragon senses, mist vision; Perception +34
Languages
Auran, Common, Draconic, Elven
Source
Bestiary 2
Source

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Sources Used in This Record
45 House/Core

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