Library / Bestiary

Gathlain

CR 1/2 Fey CN Small
Wings composed of wood and vines grow out of the body of this lithesome fey.

According to some fey ballads, gathlains were one of the first peoples awakened in the primal world of fey. They were created from the seeds of an enormous magical tree, with the tree's mistletoe grown into their flesh forming their strange wings.

Mischievous and capricious, these creatures have discordant temperaments. They act purely to entertain themselves and sate their immense curiosity about the world around them. That very curiosity has caused many to migrate to the Material Plane and adventure there. These gathlains seek out and attempt to mingle with gnomes. However, gnomes often find gathlains too undisciplined, random, and foolish for their tastes.

Gathlains are defined by their class levels—they don't have racial Hit Dice. All gathlains have the following racial traits.

STR
12
DEX
16
CON
11
INT
10
WIS
8
CHA
17
HP
7 (1d6+1)
AC
17, touch 15, flat-footed 13 (+3 Dex, +1 dodge, +2 natural, +1 size)
Speed
30 ft., fly 40 ft. (poor)
Init
+3
Melee
spear +2 (1d6+1/×3)
BAB
+0
CMB
+0
CMD
14
Fort
+0
Ref
+3
Will
+1

Weapons: Simple

bloodline arcana (+2 DC for compulsion spells)

Dodge from Feat

<p class="stat-block-1"> You gain a +1 dodge bonus to your AC. A condition that makes you lose your Dex bonus to AC also makes you lose the benefits of this feat.</p>

Eschew Materials from Feat

<p class="stat-block-1"> You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still provokes attacks of opportunity as normal. If the spell requires a material component that costs more than 1 gp, you must have the material component on hand to cast the spell, as normal.</p>

Fly +1, Knowledge (arcana) +4, Spellcraft +4

bloodline spell-like abilities:
(CL 1st; concentration +4)

6/day-laughing touch

sorcerer spells known:
1st (4/day)—Color Spray, 1st (4/day)—Magic Missile, At will—Dancing Lights, At will—Daze, At will—Ghost Sound, At will—Ray Of Frost
gathlain spell-like abilities:
1/day—Entangle, 1/day—Feather Step
Details
Type
Fey
Alignment
CN
Size
Small
Environment
temperate forests or jungles
Organization
solitary, flight (2–6), or grove (2–12)
Treasure
NPC gear (spear, other treasure)
Senses
low-light vision; Perception –1
Languages
Common, Sylvan
Source
Bestiary 4
Sources Used in This Record
10 House/Core
  • Uses feat: Dodge (Feat)
    House/Core — covered by the site's Section 15.
  • Uses feat: Eschew Materials (Feat)
    House/Core — covered by the site's Section 15.
  • Knows spell: Color Spray (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Magic Missile (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Dancing Lights (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Daze (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Ghost Sound (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Ray Of Frost (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Entangle (Spell)
    House/Core — covered by the site's Section 15.
  • Knows spell: Feather Step (Spell)
    House/Core — covered by the site's Section 15.
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.