Pathfinder 1e
Mystery
Oracle
Flame Mystery
Upon reaching 20th level, you become a master of fire.
- Class
- Oracle
- Kind
- Mystery
- Granted Spells
- 9 levels
- Choices
- 10 revelations
Oracle mystery: Flame. Revelations are stored as separate Feat rows tagged 'Revelation:Flame'.
Bonus Spells
Mystery Features
Final Revelation Level 20 F · Gated Unlock
Upon reaching 20th level, you become a master of fire. You can apply any one of the following feats to any fire spell you cast without increasing the level or casting time: Enlarge Spell, Extend Spell, Silent Spell, or Still Spell. You do not need to possess these feats to use this ability.
Revelations
Chosen as you gain mystery choices — 10 options.
Burning Magic
Whenever a creature fails a saving throw and takes fire damage from one of your spells, it catches on fire.
Cinder Dance
Your base speed increases by 10 feet.
Fire Breath
As a standard action, you can unleash a 15-foot cone of flame from your mouth.
Firestorm
As a standard action, you can cause fire to erupt around you.
Form of Flame
As a standard action, you can assume the form of a Small fire elemental, as elemental body I.
Gaze of Flames
You can see through fire, fog, and smoke without penalty as long as the light is sufficient to allow you to see normally.
Heat Aura
As a swift action, you can cause waves of heat to radiate from your body.
Molten Skin
You gain resist fire 5.
Touch of Flame
As a standard action, you can perform a melee touch attack that deals 1d6 points of fire damage +1 point for every two oracle levels you possess.
Wings of Fire
As a swift action, you can manifest a pair of fiery wings that grant you a fly speed of 60 feet with average maneuverability.