Library / Character Variants
Waves Mystery
Upon reaching 20th level, you become a master of cold and water.
Description
Oracle mystery: Waves. Revelations are stored as separate Feat rows tagged 'Revelation:Waves'.
Bonus Spells
| Lvl 2 | Touch of the Sea |
| Lvl 4 | Slipstream |
| Lvl 6 | Water Breathing |
| Lvl 8 | Wall of Ice |
| Lvl 10 | Geyser |
| Lvl 12 | Fluid Form |
| Lvl 14 | Vortex |
| Lvl 16 | Seamantle |
| Lvl 18 | Tsunami |
Mystery Features
Final Revelation Level 20 F · Gated Unlock
Upon reaching 20th level, you become a master of cold and water. You can apply any one of the following feats to any cold or water spell without increasing the level or casting time: Enlarge Spell, Extend Spell, Silent Spell, or Still Spell.
Mystery Info
- Class
- Oracle
- Source
- Advanced Player's Guide
Attribution
- Contributor
- Advanced Player's Guide
- License
- OGL-1.0a
Original content contributed by Advanced Player's Guide, designated as Open Game Content under the OGL-1.0a.
Sources Used in This Record
1 House/Core
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Based on class: Oracle (Class)House/Core — covered by the site's Section 15.
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OGL 1.0a Notice.
Pathfinder-derived Open Game Content on this page is used under the
Open Game License v1.0a and Section 15 notice.