Library / Spells / Alchemist Spells

Alchemist Level 2 Spells

An alchemist creates extracts that produce magical effects drawn from the alchemist formula list. Learn more about the Alchemist class.

Abjuration

You instantly stabilize the target's pressure, causing it to adjust to its current pressure all at once.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Psychic 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Investigator 2 Unchained Summoner 2
Enchantment Compulsion

Stalwart resolve was originally created to temporarily aid those suffering from certain afflictions.

Class Levels:
Witch 2 Cleric 2 Paladin 1 Alchemist 2 Inquisitor 1
Necromancy

Glands along your neck, back, or wrists swell and exude a viscous injury poison (save Fort DC 14; frequency 1/round for 4 rounds; effect 1d2 Str; cure 1 save).

Class Levels:
Druid 3 Ranger 2 Alchemist 2 Inquisitor 3
Transmutation

When you cast this spell, you mix special tattoo inks into a potion of your choice.

Class Levels:
Bard 2 Witch 2 Wizard 2 Sorcerer 2 Alchemist 2
Transmutation

You can deliver an infusion, elixir, poison, or potion as a touch attack.

Class Levels:
Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 2 Investigator 2
Divination

If you don't have the trapfinding class ability, this spell grants you the trapfinding ability of a rogue of half your character level.

Class Levels:
Bard 2 Wizard 2 Sorcerer 2 Alchemist 2
Transmutation

For the duration of this spell, your vital organs writhe, shift, and move about, making it difficult to strike you in a vulnerable area.

Class Levels:
Magus 3 Witch 3 Wizard 3 Sorcerer 3 Alchemist 2
Divination

Senses undead auras within 60 feet and accelerates concentration detection.

Class Levels:
Cleric 2 Shaman 2 Wizard 2 Paladin 2 Sorcerer 2 Alchemist 2 Inquisitor 2
Abjuration

Conceals alignment for 24 hours.

Class Levels:
Bard 1 Skald 1 Cleric 2 Oracle 2 Paladin 2 Psychic 2 Alchemist 2 Mesmerist 1 Warpriest 2 Inquisitor 2 Antipaladin 2 Investigator 2
Transmutation

When you touch the poison vial against the target creature and cast this spell, the vial drains and the target's teeth become envenomed with the same poison.

Class Levels:
Druid 2 Witch 2 Ranger 2 Shaman 2 Summoner 2 Alchemist 2
Conjuration Creation

Bristles burst from your body, lodging in your opponent and blossoming into entangling vines as you pummel your target.

Class Levels:
Druid 2 Hunter 2 Ranger 2 Shaman 2 Wizard 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Antipaladin 2 Investigator 2
Conjuration Summoning

Produces a spider swarm that fights for you.

Class Levels:
Witch 2 Alchemist 2 Investigator 2
Conjuration Creation

This spell generates what appears to be clear, pure water, but it is in fact a foul secretion known as water of maddening.

Class Levels:
Druid 3 Witch 3 Cleric 3 Alchemist 2 Antipaladin 2
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