Library / Spells / Arcanist Spells

Arcanist Level 3 Spells

An arcanist casts arcane spells drawn from the sorcerer/wizard spell list, preparing spells and casting them spontaneously. Learn more about the Arcanist class.

Conjuration Creation

This spell functions like black tentacles , except it creates a Large decapitated snake, which erupts from the ground and grapples a creature you specify within its 5-foot reach.

Class Levels:
Magus 3 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3
Conjuration Summoning

You summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot cube.

Class Levels:
Druid 3 Witch 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3
Transmutation

You grow two additional faces set equidistantly around your head, each embodying a different aspect of your personality that you choose (such as kindliness, joy, or wrath).

Class Levels:
Witch 3 Medium 3 Wizard 3 Arcanist 3 Sorcerer 3
Divination

You view several possible futures at once, allowing you to thread a needle around disasters by taking a middle path.

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Occultist 3
Evocation

Creates shelter for 10 creatures.

Class Levels:
Bard 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3
Divination

Speak and understand any language.

Class Levels:
Bard 2 Adept 3 Skald 2 Witch 3 Cleric 4 Medium 2 Oracle 4 Shaman 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 2 Warpriest 4 Inquisitor 2 Investigator 3 Spiritualist 3
Transmutation

You can deliver an infusion, elixir, poison, or potion as a touch attack.

Class Levels:
Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 2 Investigator 2
Necromancy

Target suffers the effect of the poison in you.

Class Levels:
Wizard 3 Arcanist 3 Sorcerer 3 Antipaladin 2
Evocation

The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6 points of fire damage each round.

Class Levels:
Magus 3 Witch 3 Cleric 3 Oracle 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Bloodrager 3
Evocation

Floating knife attacks with you.

Class Levels:
Witch 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Spiritualist 3
Enchantment Compulsion

Target is compelled to avoid another creature.

Class Levels:
Bard 2 Skald 2 Witch 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 2 Antipaladin 2
Transmutation Polymorph

Take the form and some of the powers of a Small or Medium undead.

Class Levels:
Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3 Spiritualist 3
Divination

Target suffers a penalty to multiple rules for every hero point they possess.

Class Levels:
Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3
Necromancy

Touch deals 1d6 damage/2 levels; caster gains damage as temporary hp.

Class Levels:
Magus 3 Witch 3 Medium 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 3 Bloodrager 3 Antipaladin 3 Spiritualist 3
Transmutation

Weapon bypasses some DR.

Class Levels:
Bard 2 Magus 3 Skald 2 Hunter 2 Ranger 2 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Bloodrager 3
Necromancy

Virulent miasma creates fog like fog cloud, except that the vapors carry the taint of disease.

Class Levels:
Druid 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Antipaladin 2
Illusion Glamer

Illusory hellscape makes creatures shaken.

Class Levels:
Bard 3 Skald 3 Witch 3 Cleric 3 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 3 Warpriest 3 Bloodrager 3
Transmutation

Subjects can breathe underwater.

Class Levels:
Druid 3 Magus 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3
Evocation

Deflects arrows, smaller creatures, gasses.

Class Levels:
Druid 3 Magus 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Warpriest 3 Bloodrager 3 Spiritualist 3 Elementalist Wizard 3
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