Library / Spells / Arcanist Spells

Arcanist Level 1 Spells

An arcanist casts arcane spells drawn from the sorcerer/wizard spell list, preparing spells and casting them spontaneously. Learn more about the Arcanist class.

Conjuration Summoning

Replaces nonmagical ammunition every round.

Class Levels:
Bard 1 Skald 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1
Abjuration

You can move slowly and safely and still cast spells, until you move quickly, make an attack, or cast a harmful spell.

Class Levels:
Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1
Conjuration Creation

Creates a small pocket of air around your head or an object.

Class Levels:
Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1
Abjuration

Wards an area for 2 hours/level.

Class Levels:
Bard 1 Skald 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Inquisitor 1 Spiritualist 1
Transmutation

You transform one alchemical item or firearm into another alchemical item or firearm of the same or lesser cost.

Class Levels:
Witch 1 Cleric 2 Oracle 2 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 2
Transmutation

Increase/decrease strength of natural winds.

Class Levels:
Druid 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Spiritualist 1 Elementalist Wizard 1
Transmutation

Makes a rope move at your command.

Class Levels:
Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Mesmerist 1
Transmutation

Triples carrying capacity of a creature.

Class Levels:
Druid 1 Cleric 1 Hunter 1 Medium 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Warpriest 1 Investigator 1
Divination

Target gains a bonus on one initiative check.

Class Levels:
Bard 1 Skald 1 Hunter 1 Medium 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Investigator 1 Spiritualist 1
Illusion Glamer

You draw upon your elven link to the wilderness to change the coloration of yourself and your equipment to match that of your surroundings.

Class Levels:
Druid 1 Magus 1 Witch 1 Hunter 1 Ranger 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Investigator 1
Transmutation

The target's flesh becomes flexible and rubbery.

Class Levels:
Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1
Transmutation

Gives an object the broken condition.

Class Levels:
Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Bloodrager 1
Transmutation

You grant low-light vision to the affected creatures.

Class Levels:
Bard 1 Druid 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Warpriest 1
Enchantment Compulsion

Target takes a -20 penalty on its next attack roll or check.

Class Levels:
Witch 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1
Evocation

1d4/level fire damage (max 5d4).

Class Levels:
Adept 1 Magus 1 Witch 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1
Necromancy

A creature of 5 HD or less flees for 1d4 rounds.

Class Levels:
Bard 1 Adept 1 Skald 1 Witch 1 Cleric 1 Medium 1 Oracle 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 Spiritualist 1
Enchantment Charm

Makes one person your friend.

Class Levels:
Bard 1 Skald 1 Witch 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1
Necromancy

One touch/level deals 1d6 damage and possibly 1 Str damage.

Class Levels:
Magus 1 Witch 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Spiritualist 1
Illusion Pattern

Knocks unconscious, blinds, and/or stuns weak creatures.

Class Levels:
Magus 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1 Bloodrager 1
Divination

You understand all spoken and written languages.

Class Levels:
Bard 1 Adept 1 Skald 1 Witch 1 Cleric 1 Medium 1 Oracle 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Warpriest 1 Inquisitor 1 Investigator 1 Spiritualist 1
Conjuration Creation

Touch attack deals 1d4 acid/level.

Class Levels:
Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1
Transmutation

Subject takes -5 on Craft skill checks.

Class Levels:
Wizard 1 Arcanist 1 Sorcerer 1
Transmutation

Subject gains +5 on next Craft check.

Class Levels:
Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Investigator 1
Transmutation

Ruins ammunition loaded in the targeted firearm.

Class Levels:
Druid 1 Witch 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.