You suffuse one subject's body with energy from the Shadow Plane, altering its form to match a creature from the Shadow Plane.
Bard Level 6 Spells
A bard casts arcane spells drawn from the bard spell list, casting any spell she knows without preparing it ahead of time. Learn more about the Bard class.
Creates a sunlight disk dealing 2d6 fire damage to melee attackers and healing you for half the fire damage dealt.
Devastating yell deals 10d6 sonic damage; stuns creatures.
Upon casting this spell, you keep your relative shape, but you and your equipment are transformed into semisolid sound.
Choose one object, creature, or force you can see within long range (400 ft.
Summons an extraplanar creature from the 6th-level list (or 1d3 from 5th-level list).
You conjure a sizable symbol into being, a rune suggestive of bloated bodies, flung food, and flowing wine.
This spell functions like symbol of death, except that all creatures within the radius of a symbol of distraction instead become fascinated by the symbol for 10 minutes per caster level.
Deals 2d10 damage/round to freestanding structure.
Choose a single army tactic.
This spell functions only against a creature with an attitude toward you of indifferent or better, and only if the target is not hostile toward you or your visible allies.
This spell functions as audiovisual hallucination, except that this spell's phantasm has no apparent effect until a specific condition occurs.
This spell plants a subconscious directive in the target's mind that forces him to act as you dictate when specific circumstances arise.
Changes appearance of a group of creatures.
Pleasure stuns and staggers creatures.
You infuse yourself with the essence of the Inmost Blot and gain a +3 profane bonus on Will saving throws for the spell's duration.
Creates a whip of army ants dealing 3d6 damage plus swarm poison and distraction on strike.
This spell functions as per symbol of death, save that creatures that succumb to this spell become dominated (as per dominate monster) by Hastur.