Library / Spells / Bard Spells

Bard Level 2 Spells

A bard casts arcane spells drawn from the bard spell list, casting any spell she knows without preparing it ahead of time. Learn more about the Bard class.

Illusion Phantasm

Threats seem like a ridiculous farce.

Class Levels:
Bard 2 Skald 2 Medium 2 Psychic 2 Mesmerist 2 Spiritualist 2
Transmutation

Subject gains a bonus on Perception checks.

Class Levels:
Bard 2 Skald 2 Hunter 2 Ranger 2 Psychic 2 Alchemist 2 Inquisitor 2 Investigator 2
Transmutation

This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you cannot pass over liquid, and the air you walk on is less stable than solid ground.

Class Levels:
Bard 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Alchemist 2 Warpriest 2 Investigator 2
Transmutation

This spell's energy quickens your steps, allowing fancy footwork.

Class Levels:
Bard 2 Magus 2 Skald 2 Alchemist 2 Investigator 2
Transmutation

Gain haste while maintaining bardic performance.

Class Levels:
Bard 2 Skald 2
Conjuration Summoning

You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with those of your parallel existences.

Class Levels:
Bard 2 Skald 2 Cleric 2 Hunter 1 Medium 1 Oracle 2 Ranger 1 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2 Inquisitor 2
Transmutation Polymorph

Assume form of a Small or Medium humanoid.

Class Levels:
Bard 2 Magus 2 Skald 2 Witch 2 Medium 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Investigator 2
Conjuration Summoning

You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon with a summon monster or summon nature's ally spell.

Class Levels:
Bard 2 Druid 2 Witch 2 Cleric 2 Ranger 2 Wizard 2 Sorcerer 2 Summoner 2 Antipaladin 2
Divination

You contact the spirits of your ancestors and use their great wisdom to bolster your own knowledge.

Class Levels:
Bard 2 Cleric 2 Oracle 2
Enchantment Compulsion

Sends a Tiny animal to a specific place.

Class Levels:
Bard 2 Druid 2 Skald 2 Hunter 1 Ranger 1 Shaman 2 Psychic 2 Mesmerist 2
Enchantment Compulsion

You instill the target animal with a general purpose (see the Handle Animal skill), which can be any purpose except combat training-fighting, guarding, heavy labor, hunting, performance, or riding.

Class Levels:
Bard 2 Druid 2 Skald 2 Witch 1 Hunter 1 Ranger 1 Shaman 2 Paladin 1 Inquisitor 1 Antipaladin 1
Enchantment Compulsion

Fascinates 2d6 HD of animals.

Class Levels:
Bard 2 Adept 2 Druid 2 Skald 2 Hunter 2 Psychic 2 Mesmerist 2
Enchantment Compulsion

You cause the targets to forget all but the most general information about you.

Class Levels:
Bard 2 Skald 2 Witch 2 Psychic 2 Mesmerist 2
Abjuration

Within the area of effect, this spell impedes the use of spells of the summoning subschool and other effects that summon creatures.

Class Levels:
Bard 2 Wizard 2 Sorcerer 2 Summoner 2 Inquisitor 3
Divination

Gain increasing bonuses to AC and on attack rolls and damage against one creature.

Class Levels:
Bard 2 Magus 2 Skald 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Inquisitor 2
Conjuration Teleportation

Send or receive a small object via teleportation.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2
Enchantment Compulsion

This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities, and use some abilities granted by arcane spellcasting classes.

Class Levels:
Bard 2 Magus 2 Witch 2 Wizard 2 Sorcerer 2 Bloodrager 2
Transmutation

You temporarily curse a creature so its touch lessens the value of coins it touches.

Class Levels:
Bard 2 Magus 2 Witch 2 Cleric 3 Wizard 3 Sorcerer 3 Alchemist 2 Occultist 2 Inquisitor 2 Investigator 2
Enchantment Compulsion

Cause the target to avoid an object or location.

Class Levels:
Bard 2 Druid 3 Skald 2 Witch 3 Hunter 3 Wizard 3 Psychic 2 Sorcerer 3 Mesmerist 2
Enchantment Compulsion

Target becomes nauseated and causes nearby creatures to become fascinated.

Class Levels:
Bard 2 Skald 2 Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 2
Evocation

You place an invisible ward upon an object that is triggered the first time a creature tries to move the object from its current location.

Class Levels:
Bard 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Occultist 2 Inquisitor 2
Divination

You gain an innate sense of the direction to your home or to the place where you last attempted a Craft check, whichever you choose when you cast the spell.

Class Levels:
Bard 2 Cleric 2 Shaman 2 Alchemist 2
Enchantment Compulsion

Target gains a +2 insight bonus on skill checks with a skill you have at least one rank in and is considered trained in that skill.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 3 Medium 2 Oracle 3 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 3 Inquisitor 2
Transmutation

A skirt, kilt, or gown you are wearing enables you to control your falls through the air.

Class Levels:
Bard 2 Witch 2 Shaman 2 Wizard 2 Sorcerer 2 Occultist 2 Inquisitor 2
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.