Library / Spells / Magus Spells

Magus Level 2 Spells

A magus blends martial prowess with arcane spells drawn from the magus spell list, preparing spells in advance. Learn more about the Magus class.

Conjuration Creation

Surrounds the target with layers of force.

Class Levels:
Magus 2 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 2 Alchemist 2 Bloodrager 2 Investigator 2
Conjuration Creation

Ranged touch attack; 2d4 damage for 1 round + 1 round/3 levels.

Class Levels:
Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2
Evocation

A crackling, spherical storm cloud flies in whichever direction you point and deals electricity damage to those it strikes.

Class Levels:
Druid 2 Magus 2 Witch 2 Hunter 2 Wizard 2 Sorcerer 2
Transmutation

This spell's energy quickens your steps, allowing fancy footwork.

Class Levels:
Bard 2 Magus 2 Skald 2 Alchemist 2 Investigator 2
Transmutation Polymorph

Assume form of a Small or Medium humanoid.

Class Levels:
Bard 2 Magus 2 Skald 2 Witch 2 Medium 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Investigator 2
Transmutation Polymorph

You gain some of the beneficial qualities of an animal.

Class Levels:
Druid 2 Magus 2 Hunter 2 Ranger 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2
Divination

Gain increasing bonuses to AC and on attack rolls and damage against one creature.

Class Levels:
Bard 2 Magus 2 Skald 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Inquisitor 2
Enchantment Compulsion

This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities, and use some abilities granted by arcane spellcasting classes.

Class Levels:
Bard 2 Magus 2 Witch 2 Wizard 2 Sorcerer 2 Bloodrager 2
Transmutation

You temporarily curse a creature so its touch lessens the value of coins it touches.

Class Levels:
Bard 2 Magus 2 Witch 2 Cleric 3 Wizard 3 Sorcerer 3 Alchemist 2 Occultist 2 Inquisitor 2 Investigator 2
Transmutation

Upon pointing at an armored foe, you cause all of the joints of the target's armor to stiffen as otherworldly chains wrap around the target.

Class Levels:
Magus 2 Witch 3 Wizard 3 Sorcerer 3
Illusion Phantasm

You draw upon the memories of the targets to create a visual disguise for yourself that only they can see.

Class Levels:
Bard 1 Magus 2 Medium 1 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 1 Occultist 2
Transmutation

Subject gains +4 to Con for 1 min./level.

Class Levels:
Adept 2 Druid 2 Magus 2 Cleric 2 Hunter 2 Medium 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Investigator 2
Enchantment Compulsion

Grants a creature proficiency in a single weapon for short period of time.

Class Levels:
Magus 2 Witch 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Warpriest 2 Inquisitor 2 Antipaladin 2 Investigator 2
Transmutation

When you cast this spell, you immediately move up to 30 feet in a straight line any direction, momentarily leaving a multi-hued cascade of images behind you.

Class Levels:
Bard 2 Magus 2 Skald 2
Transmutation

The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite upon contact with air.

Class Levels:
Magus 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 1 Investigator 2
Divination

Learn a spell from the target's blood.

Class Levels:
Magus 2 Witch 2 Wizard 2 Sorcerer 2 Alchemist 2 Investigator 2
Illusion Glamer

Attacks miss subject 20% of the time.

Class Levels:
Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Investigator 2 Spiritualist 2
Illusion Glamer

Upon casting this spell, choose a primary target and a secondary target, both of which must be within range.

Class Levels:
Bard 2 Magus 2 Wizard 2 Sorcerer 2 Bloodrager 2
Necromancy

Slashing weapon deals bleed damage to an opponent's head.

Class Levels:
Magus 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Inquisitor 2
Transmutation

Subject gains +4 to Str for 1 min./level.

Class Levels:
Adept 2 Druid 2 Magus 2 Cleric 2 Hunter 2 Medium 2 Oracle 2 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2
Evocation

Inflict 1d6 fire damage to creature by looking at it.

Class Levels:
Druid 2 Magus 2 Witch 2 Hunter 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Bloodrager 2 Elementalist Wizard 2
Transmutation

Subject gains +4 to Dex for 1 min./level.

Class Levels:
Bard 2 Adept 2 Druid 2 Magus 2 Skald 2 Hunter 2 Medium 2 Ranger 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Bloodrager 2 Investigator 2
Transmutation

You infuse a weapon with faint but pernicious energy that stymies accelerated healing.

Class Levels:
Bard 2 Magus 2 Ranger 2 Wizard 3 Sorcerer 3
Transmutation

The randomness of critical hits has long vexed certain duelists in the Aldori school who consider luck to be an unwelcome addition to duels, which they view as contests of skill rather than chance.

Class Levels:
Bard 2 Magus 2 Skald 2 Cleric 3 Paladin 2 Warpriest 3
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