Abjuration
Touch a magical symbol or rune up to 3rd level to absorb and store its effect.
Class Levels:
Bard 4
Magus 4
Skald 4
Cleric 4
Wizard 4
Sorcerer 4
Occultist 4
Warpriest 4
Transmutation
Polymorph
This spell functions as alter self, except you can as a swift action alter the disguise (within the limitations of alter self).
Class Levels:
Bard 4
Magus 4
Skald 4
Witch 4
Medium 4
Shaman 4
Wizard 4
Psychic 4
Sorcerer 4
Alchemist 4
Investigator 4
Evocation
This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity damage to any creature it strikes.
Class Levels:
Druid 4
Magus 4
Witch 4
Hunter 4
Wizard 4
Sorcerer 4
Conjuration
Teleportation
Transports touched targets to a random non-hazardous plane.
Class Levels:
Magus 4
Witch 4
Wizard 4
Psychic 4
Sorcerer 4
Summoner 4
Abjuration
Targeted dispel transfers an effect to you.
Class Levels:
Magus 4
Psychic 5
Evocation
Flying balls of lightning deal 3d6 electricity damage each.
Class Levels:
Druid 4
Magus 4
Hunter 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Bloodrager 4
Elementalist Wizard 4
Transmutation
Polymorph
You take the form and some of the powers of a Tiny or Large animal.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Evocation
This functions as bestow planar infusion I, except that the touched creature gains the improved infusion of the current plane.
Class Levels:
Magus 4
Witch 4
Cleric 4
Medium 4
Wizard 4
Psychic 4
Sorcerer 4
Summoner 4
Occultist 4
Inquisitor 4
Conjuration
Creation
Tentacles grapple all creatures within a 20-ft. spread.
Class Levels:
Magus 4
Witch 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Bloodrager 4
Spiritualist 4
Transmutation
You transform the target weapon into pure blightburn.
Class Levels:
Magus 4
Witch 5
Wizard 5
Sorcerer 5
Alchemist 4
Inquisitor 4
Evocation
This trademark spell of the Lantern Bearers functions as daylight, except it lasts longer.
Class Levels:
Bard 4
Druid 4
Magus 4
Skald 4
Cleric 4
Hunter 4
Ranger 4
Shaman 4
Wizard 4
Paladin 4
Sorcerer 4
Occultist 4
Warpriest 4
Inquisitor 4
Transmutation
You imbue your blood with corrosive acid.
Class Levels:
Druid 4
Magus 4
Cleric 5
Oracle 5
Wizard 5
Sorcerer 5
Summoner 4
Alchemist 4
Bloodrager 4
Conjuration
Healing
As per celestial healing, except the target gains fast healing 4 and the target radiates the aura of a good cleric.
Class Levels:
Magus 4
Witch 4
Cleric 4
Wizard 4
Sorcerer 4
Summoner 4
Bloodrager 4
Illusion
Phantasm
Creates illusory visual, audio, olfactory, and thermal effects that targets perceive.
Class Levels:
Bard 4
Magus 4
Skald 4
Witch 4
Medium 3
Wizard 4
Psychic 4
Sorcerer 4
Mesmerist 4
Occultist 4
Evocation
This spell functions as fireball except you can cause the bead of fire to originate from anywhere you can see within range.
Class Levels:
Magus 4
Wizard 4
Sorcerer 4
Occultist 4
Bloodrager 4
Evocation
Inflicts 1d8/level energy damage to all creatures within 15 ft.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Elementalist Wizard 4
Conjuration
Teleportation
Teleports you a short distance.
Class Levels:
Bard 4
Magus 4
Skald 4
Witch 4
Medium 3
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Mesmerist 4
Spiritualist 4
Evocation
Gives you a dragon's breath weapon.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Elementalist Wizard 4
Transmutation
Polymorph
Turns you into a Small elemental.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Elementalist Wizard 4
Transmutation
You gain mastery over the element matching the elemental essence in your blood (fire for ifrits, earth for oreads, air for sylphs, and water for undines).
Class Levels:
Druid 4
Magus 4
Ranger 4
Wizard 4
Sorcerer 4
Bloodrager 4
Transmutation
1 humanoid creature/level doubles in size.
Class Levels:
Magus 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Bloodrager 4
Transmutation
Your claws, unarmed strikes, and touch spells affect ethereal creatures.
Class Levels:
Magus 4
Spiritualist 3
Transmutation
Polymorph
You assume the form of a Small or Medium creature of the fey type.
Class Levels:
Druid 3
Magus 4
Witch 4
Hunter 3
Shaman 3
Wizard 4
Sorcerer 4
Alchemist 3
Bloodrager 3
Investigator 3
Evocation
Creatures attacking you take fire damage; you're protected from heat or cold.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Alchemist 4
Bloodrager 4
Investigator 4
Elementalist Wizard 4