All affected creatures are veiled with a commonplace appearance.
Medium Level 3 Spells
A medium casts psychic spells drawn from the medium spell list, channeling spirits to augment magical power. Learn more about the Medium class.
Cause a creature to perform a suggested action while asleep.
You tap into the awareness and consciousness of a plane with a sentient structure, allowing it to answer questions.
You grow a draconic tail (clothing and armor adjust as necessary), or if you already have a tail, it takes on a draconic appearance.
As magic circle, but affecting a non-alignment subtype or outsider race.
You grow two additional faces set equidistantly around your head, each embodying a different aspect of your personality that you choose (such as kindliness, joy, or wrath).
You view several possible futures at once, allowing you to thread a needle around disasters by taking a middle path.
Touch deals 1d6 damage/2 levels; caster gains damage as temporary hp.
You plant a scrying sensor on a touched creature, object, or point in space, allowing you to see and hear the creature, object, or point and its surroundings (approximately 10 feet in all directions).
While the target of this spell is asleep, she retains some of her normal powers of perception.
See through the target's eyes and ears.