Library / Spells / Oracle Spells

Oracle Level 1 Spells

An oracle casts divine spells drawn from the cleric spell list, casting spells spontaneously without preparation. Learn more about the Oracle class.

Evocation

Prevent a corpse from becoming an undead.

Class Levels:
Witch 1 Cleric 1 Oracle 1 Paladin 1 Warpriest 1 Inquisitor 1 Spiritualist 1
Abjuration

Opponents can't attack you, and you can't attack.

Class Levels:
Cleric 1 Oracle 1 Warpriest 1 Inquisitor 1 Spiritualist 1
Abjuration

Aura grants +2 or higher deflection bonus.

Class Levels:
Cleric 1 Oracle 1 Warpriest 1 Inquisitor 1
Abjuration

You can securely communicate with one creature within range.

Class Levels:
Bard 1 Druid 1 Cleric 1 Oracle 1 Wizard 1 Sorcerer 1
Abjuration

This spell is used to protect one of a tribe's most valuable possessions: its tribal banner.

Class Levels:
Cleric 1 Oracle 1
Divination

This spell allows you to read written material in a quarter of the time it would normally take to read it.

Class Levels:
Bard 1 Magus 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Occultist 1 Warpriest 1 Inquisitor 1 Investigator 1
Transmutation

The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine quills.

Class Levels:
Magus 1 Cleric 1 Oracle 1 Shaman 1 Bloodrager 1 Inquisitor 1
Conjuration Creation

A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice.

Class Levels:
Druid 1 Magus 2 Cleric 1 Hunter 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1
Abjuration

The next single attack made against you takes a -10 penalty.

Class Levels:
Witch 1 Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1
Conjuration Summoning

Summons 1d3 Tiny celestial or fiendish animals to fight for you.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Medium 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Antipaladin 1
Conjuration Summoning

Summons an extraplanar creature from the 1st-level list to fight for you.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Antipaladin 1 Spiritualist 1
Transmutation

Weapon touched bursts into flames.

Class Levels:
Cleric 1 Hunter 1 Oracle 1 Ranger 1 Paladin 1 Warpriest 1
Enchantment

You make the affected subjects ready for battle despite their fear.

Class Levels:
Bard 1 Cleric 1 Oracle 1
Divination

This spell allows you to tap into the natural beauty of your soul and let it shine from your eyes and your speech.

Class Levels:
Bard 1 Witch 1 Cleric 1 Oracle 1
Abjuration

You ward a single object in your possession against theft.

Class Levels:
Witch 1 Cleric 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Mesmerist 1 Warpriest 1 Inquisitor 1
Enchantment Compulsion

This spell functions identically to the spell zone of truth, except as noted above.

Class Levels:
Cleric 1 Oracle 1 Paladin 1 Inquisitor 1
Evocation

You gain a supernatural ability to detect tracks and other clues left behind by the target.

Class Levels:
Druid 1 Cleric 1 Oracle 1 Ranger 1 Paladin 1 Bloodrager 1
Enchantment Compulsion

Grants +4 morale bonus on saves against negative emotions and compulsion to harm allies.

Class Levels:
Bard 1 Witch 1 Cleric 1 Oracle 1 Ranger 1 Shaman 1 Paladin 1
Evocation

This spell causes the target to glow as if surrounded by a halo of light.

Class Levels:
Cleric 1 Oracle 1 Wizard 1 Paladin 1 Sorcerer 1
Abjuration

This spell emulates Folgrit's motherly protection.

Class Levels:
Cleric 1 Oracle 1 Paladin 1 Warpriest 1
Transmutation

Each weapon this spell affects each shines with pale light that dimly illuminates a 5-foot square.

Class Levels:
Cleric 1 Oracle 1 Paladin 1 Inquisitor 1
Abjuration

The target's feathers thicken and fluff up to ward against winter's chill.

Class Levels:
Druid 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Bloodrager 1 Inquisitor 1
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