Library / Spells / Oracle Spells

Oracle Level 4 Spells

An oracle casts divine spells drawn from the cleric spell list, casting spells spontaneously without preparation. Learn more about the Oracle class.

Transmutation

Turns centipedes, scorpions, or spiders into giant vermin.

Class Levels:
Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Warpriest 4
Transmutation Polymorph

You give the targets the appearance and many of the abilities of sahuagin mutants, with effects as described below.

Class Levels:
Cleric 4 Oracle 4 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 4
Conjuration Healing

You unleash a blast of holy flames that washes over all creatures in the area in a glorious display of divine power.

Class Levels:
Cleric 4 Oracle 4 Paladin 4 Warpriest 4 Inquisitor 4
Abjuration

This spell grants you temporary immunity to fire damage as protection from energy.

Class Levels:
Druid 4 Cleric 4 Hunter 4 Oracle 4 Psychic 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4
Evocation

Harms and possibly blinds evil creatures (1d8 damage/2 levels).

Class Levels:
Cleric 4 Oracle 4 Warpriest 4 Inquisitor 4
Evocation

Transfer spells to subject.

Class Levels:
Cleric 4 Oracle 4 Shaman 4 Warpriest 4 Spiritualist 4
Conjuration Healing

As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric.

Class Levels:
Magus 4 Witch 4 Cleric 4 Oracle 4 Wizard 4 Sorcerer 4 Summoner 4
Necromancy

Touch attack, 4d8 damage + 1/level (max +20).

Class Levels:
Witch 5 Cleric 4 Oracle 4 Shaman 4 Warpriest 4 Inquisitor 4 Spiritualist 4
Transmutation

You launch an ingot of iron at the target.

Class Levels:
Magus 3 Witch 3 Cleric 4 Oracle 4 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 4
Abjuration

All creatures within the area gain the effects of a protection from technology spell.

Class Levels:
Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4
Transmutation

Weapon gains +1 bonus/four levels (max +5).

Class Levels:
Magus 3 Cleric 4 Oracle 4 Shaman 4 Wizard 3 Paladin 3 Arcanist 3 Sorcerer 3 Warpriest 4 Bloodrager 3 Inquisitor 3 Antipaladin 3
Transmutation

This spell repairs 1d6 points of damage plus 1 point per level when cast on a construct creature (maximum 10d6+10).

Class Levels:
Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4
Necromancy

Mark a living creature; if it dies within 1 minute, its soul is damned to Hell and cannot be resurrected normally.

Class Levels:
Cleric 4 Oracle 4
Transmutation

If you succeed at a ranged touch attack, you burn your handprint onto the flesh of a creature, dealing 1d6 points of acid damage.

Class Levels:
Cleric 4 Oracle 4 Warpriest 4 Inquisitor 4 Antipaladin 4
Transmutation

As bull's strength, except it grants a +8 enhancement bonus to Strength.

Class Levels:
Cleric 4 Oracle 4 Paladin 4
Conjuration Healing

Immunizes subject against poison, detoxifies venom in or on subject.

Class Levels:
Bard 4 Adept 3 Druid 3 Skald 4 Witch 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Shaman 4 Paladin 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 Spiritualist 4
Transmutation

Target gains the benefits of your oracle's curse.

Class Levels:
Oracle 4
Evocation

Harms and dazes chaotic creatures (1d8 damage/2 levels).

Class Levels:
Cleric 4 Oracle 4 Warpriest 4 Inquisitor 4
Necromancy

Target's attacks carry filth fever.

Class Levels:
Druid 4 Witch 5 Cleric 4 Hunter 4 Oracle 4 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 4
Transmutation

Resist harmful effects of other plane.

Class Levels:
Cleric 4 Medium 4 Oracle 4 Wizard 5 Psychic 4 Arcanist 5 Sorcerer 5 Summoner 5 Alchemist 5 Warpriest 4 Investigator 5 Elementalist Wizard 5
Conjuration Calling

Exchange services with a 6 HD extraplanar creature.

Class Levels:
Cleric 4 Medium 3 Oracle 4 Shaman 4 Psychic 4 Warpriest 4
Transmutation

This spell functions as planar adaptation, except that it works only on worlds of the Material Plane.

Class Levels:
Cleric 4 Oracle 4 Wizard 5 Sorcerer 5 Summoner 5 Alchemist 5
Necromancy

Touch deals 1d3 Con damage 1/round for 6 rounds.

Class Levels:
Druid 3 Witch 4 Cleric 4 Hunter 3 Oracle 4 Shaman 4 Mesmerist 4 Warpriest 4 Antipaladin 4
Abjuration

As protection from energy, but you may divide the duration among creatures touched.

Class Levels:
Druid 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Warpriest 4 Inquisitor 4
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