Library / Spells / Oracle Spells

Oracle Spells

An oracle casts divine spells drawn from the cleric spell list, casting spells spontaneously without preparation. Learn more about the Oracle class.

Necromancy

Sphere inflicts negative levels.

Class Levels:
Cleric 8 Oracle 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8
Evocation

Harms and dazes chaotic creatures (1d8 damage/2 levels).

Class Levels:
Cleric 4 Oracle 4 Warpriest 4 Inquisitor 4
Necromancy

You cause any diseased creatures in the area to become extremely contagious.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 2 Bloodrager 3 Antipaladin 2
Enchantment Compulsion

Creatures bow before you as if you were divine.

Class Levels:
Bard 6 Skald 6 Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9 Inquisitor 6
Transmutation

Subject gains +4 to Wis for 1 min./level.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Medium 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Investigator 2
Transmutation

As owl's wisdom, affects 1 subject/level.

Class Levels:
Druid 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Summoner 4 Warpriest 6
Transmutation Polymorph

Half-elf gains +2 enhancement bonus to Dex and Int and temporary access to one feat.

Class Levels:
Magus 4 Witch 3 Cleric 3 Medium 3 Oracle 3 Wizard 3 Paladin 4 Arcanist 3 Sorcerer 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3
Enchantment Charm

You can attempt to influence unfriendly or hostile creatures, altering their attitudes toward you.

Class Levels:
Cleric 2 Oracle 2 Warpriest 2
Conjuration Healing

This spell temporarily converts even the deadliest poison affecting a creature into an intoxicating alcohol.

Class Levels:
Bard 1 Witch 1 Cleric 1 Oracle 1 Inquisitor 1
Evocation

You may seize an object or manipulate it from afar.

Class Levels:
Bard 2 Magus 2 Skald 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2 Spiritualist 2
Conjuration Healing

Created pillar heals 2d8 + 1/level (max +20).

Class Levels:
Cleric 5 Oracle 5 Warpriest 5
Necromancy

You make the target an asymptomatic carrier for a host of virulent diseases.

Class Levels:
Druid 6 Witch 6 Cleric 6 Oracle 6 Wizard 7 Sorcerer 7 Alchemist 6 Inquisitor 6 Antipaladin 6
Necromancy

Target's attacks carry filth fever.

Class Levels:
Druid 4 Witch 5 Cleric 4 Hunter 4 Oracle 4 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 4
Necromancy

Cloud infects creatures like contagion.

Class Levels:
Druid 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Wizard 7 Arcanist 7 Sorcerer 7 Warpriest 6
Transmutation

Resist harmful effects of other plane.

Class Levels:
Cleric 4 Medium 4 Oracle 4 Wizard 5 Psychic 4 Arcanist 5 Sorcerer 5 Summoner 5 Alchemist 5 Warpriest 4 Investigator 5 Elementalist Wizard 5
Transmutation

As planar adaptation, but affects multiple creatures.

Class Levels:
Cleric 6 Oracle 6 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 6 Warpriest 6 Elementalist Wizard 7
Conjuration Calling

As lesser planar ally, but up to 12 HD.

Class Levels:
Cleric 6 Oracle 6 Shaman 6 Psychic 6 Warpriest 6
Conjuration Calling

As lesser planar ally, but up to 18 HD.

Class Levels:
Cleric 8 Oracle 8 Shaman 8 Psychic 8
Conjuration Calling

Exchange services with a 6 HD extraplanar creature.

Class Levels:
Cleric 4 Medium 3 Oracle 4 Shaman 4 Psychic 4 Warpriest 4
Conjuration Teleportation

As many as eight subjects travel to another plane.

Class Levels:
Witch 7 Cleric 5 Medium 4 Oracle 5 Shaman 7 Wizard 7 Psychic 5 Arcanist 7 Sorcerer 7 Summoner 5 Warpriest 5 Spiritualist 5
Transmutation

This spell functions as planar adaptation, except that it works only on worlds of the Material Plane.

Class Levels:
Cleric 4 Oracle 4 Wizard 5 Sorcerer 5 Summoner 5 Alchemist 5
Transmutation

This spell functions like planetary adaptation, except as noted above.

Class Levels:
Cleric 6 Oracle 6 Wizard 7 Sorcerer 7 Summoner 6
Transmutation

This spell increases the effectiveness of a planned action.

Class Levels:
Cleric 3 Hunter 4 Oracle 3 Ranger 4 Paladin 3 Warpriest 3
Necromancy

Touch deals 1d3 Con damage 1/round for 6 rounds.

Class Levels:
Druid 3 Witch 4 Cleric 4 Hunter 3 Oracle 4 Shaman 4 Mesmerist 4 Warpriest 4 Antipaladin 4
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