Enchantment
Compulsion
Kills one creature with 100 hp or less.
Class Levels:
Witch 9
Wizard 9
Psychic 9
Arcanist 9
Sorcerer 9
Enchantment
Compulsion
Stuns creature with 150 hp or less.
Class Levels:
Witch 8
Wizard 8
Psychic 8
Arcanist 8
Sorcerer 8
Enchantment
Compulsion
You curse the target to attract negative assumptions and rumors of a sort you specify when you cast the spell.
Class Levels:
Bard 5
Skald 5
Witch 7
Cleric 7
Wizard 7
Psychic 7
Sorcerer 7
Mesmerist 5
Spiritualist 5
Divination
Target is permanently shaken and sickened, and may gain a spellblight.
Class Levels:
Witch 8
Wizard 8
Psychic 8
Arcanist 8
Sorcerer 8
Abjuration
Enables target to adjust to rapid pressure changes with a single Fortitude saving throw.
Class Levels:
Druid 3
Cleric 3
Hunter 3
Oracle 3
Ranger 3
Shaman 3
Psychic 3
Summoner 3
Alchemist 3
Warpriest 3
Bloodrager 3
Investigator 3
Universal
Performs minor tricks.
Class Levels:
Bard 0
Magus 0
Skald 0
Medium 0
Wizard 0
Psychic 0
Arcanist 0
Sorcerer 0
Mesmerist 0
Enchantment
Compulsion
Make a creature become bestial and unintelligent.
Class Levels:
Druid 6
Witch 7
Hunter 6
Shaman 6
Psychic 6
Mesmerist 5
Abjuration
Wall's colors have array of effects.
Class Levels:
Wizard 8
Psychic 8
Arcanist 8
Sorcerer 8
Divination
You glimpse the future.
Class Levels:
Witch 6
Cleric 6
Medium 4
Shaman 6
Psychic 6
Warpriest 6
Inquisitor 6
Spiritualist 6
Illusion
Figment
As major image, but triggered by event.
Class Levels:
Bard 6
Skald 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Mesmerist 6
Illusion
Shadow
Illusory double can talk and cast spells.
Class Levels:
Bard 6
Skald 6
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Mesmerist 6
Abjuration
Subject gains DR 10/magic against ranged attacks.
Class Levels:
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Bloodrager 2
Investigator 2
Spiritualist 2
Abjuration
Absorbs 12 points/level of damage from one kind of energy.
Class Levels:
Druid 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Shaman 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 3
Bloodrager 3
Inquisitor 3
Investigator 3
Spiritualist 3
Elementalist Wizard 3
Abjuration
Confers +8 resistance bonus.
Class Levels:
Wizard 8
Psychic 8
Arcanist 8
Sorcerer 8
Summoner 6
Abjuration
Upon casting this spell, select one type of natural attack from the following: bite, claw, gore, hoof, pincers, slam, sting, swarm, tail slap, talon, tentacle, or wing.
Class Levels:
Druid 4
Hunter 2
Ranger 2
Shaman 4
Psychic 4
Summoner 3
Alchemist 3
Investigator 3
Spiritualist 3
Evocation
Shadow protects the target from light.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Warpriest 2
Spiritualist 2
Divination
1d4 + 1/level floating eyes scout for you.
Class Levels:
Witch 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Mesmerist 5
Spiritualist 5
Divination
As prying eyes, but eyes have true seeing.
Class Levels:
Witch 8
Wizard 8
Psychic 8
Arcanist 8
Sorcerer 8
Illusion
Phantasm
Perform a lengthy mental task in a private mindscape.
Class Levels:
Wizard 6
Psychic 5
Sorcerer 6
Mesmerist 5
Necromancy
Sicken a target and cause it to start dying, or deal 3d6 + 1 points of damage per level on a save.
Class Levels:
Psychic 5
Necromancy
As psychic crush I, but deal 5d6 + 1 points of damage per level on a save and harder to resist.
Class Levels:
Psychic 6
Necromancy
As psychic crush I, but deal 7d6 + 1 points of damage per level on a save and harder to resist.
Class Levels:
Psychic 7
Necromancy
As psychic crush I, but deal 9d6 + 1 points of damage per level on a save and no Fort save at 1/2 hp or fewer.
Class Levels:
Psychic 8
Necromancy
As psychic crush IV, but deal 11d6 + 1 points of damage per level on a save.
Class Levels:
Psychic 9