Library / Spells / Psychic Spells

Psychic Spells

A psychic casts psychic spells drawn from the psychic spell list through pure mental discipline. Learn more about the Psychic class.

Enchantment Compulsion

Kills one creature with 100 hp or less.

Class Levels:
Witch 9 Wizard 9 Psychic 9 Arcanist 9 Sorcerer 9
Enchantment Compulsion

Stuns creature with 150 hp or less.

Class Levels:
Witch 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8
Enchantment Compulsion

You curse the target to attract negative assumptions and rumors of a sort you specify when you cast the spell.

Class Levels:
Bard 5 Skald 5 Witch 7 Cleric 7 Wizard 7 Psychic 7 Sorcerer 7 Mesmerist 5 Spiritualist 5
Divination

Target is permanently shaken and sickened, and may gain a spellblight.

Class Levels:
Witch 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8
Abjuration

Enables target to adjust to rapid pressure changes with a single Fortitude saving throw.

Class Levels:
Druid 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Shaman 3 Psychic 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3
Universal

Performs minor tricks.

Class Levels:
Bard 0 Magus 0 Skald 0 Medium 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Mesmerist 0
Enchantment Compulsion

Make a creature become bestial and unintelligent.

Class Levels:
Druid 6 Witch 7 Hunter 6 Shaman 6 Psychic 6 Mesmerist 5
Abjuration

Wall's colors have array of effects.

Class Levels:
Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8
Divination

You glimpse the future.

Class Levels:
Witch 6 Cleric 6 Medium 4 Shaman 6 Psychic 6 Warpriest 6 Inquisitor 6 Spiritualist 6
Illusion Figment

As major image, but triggered by event.

Class Levels:
Bard 6 Skald 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 6
Illusion Shadow

Illusory double can talk and cast spells.

Class Levels:
Bard 6 Skald 6 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Mesmerist 6
Abjuration

Subject gains DR 10/magic against ranged attacks.

Class Levels:
Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Bloodrager 2 Investigator 2 Spiritualist 2
Abjuration

Absorbs 12 points/level of damage from one kind of energy.

Class Levels:
Druid 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Shaman 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Inquisitor 3 Investigator 3 Spiritualist 3 Elementalist Wizard 3
Abjuration

Confers +8 resistance bonus.

Class Levels:
Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8 Summoner 6
Abjuration

Upon casting this spell, select one type of natural attack from the following: bite, claw, gore, hoof, pincers, slam, sting, swarm, tail slap, talon, tentacle, or wing.

Class Levels:
Druid 4 Hunter 2 Ranger 2 Shaman 4 Psychic 4 Summoner 3 Alchemist 3 Investigator 3 Spiritualist 3
Evocation

Shadow protects the target from light.

Class Levels:
Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2 Spiritualist 2
Divination

1d4 + 1/level floating eyes scout for you.

Class Levels:
Witch 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 5 Spiritualist 5
Divination

As prying eyes, but eyes have true seeing.

Class Levels:
Witch 8 Wizard 8 Psychic 8 Arcanist 8 Sorcerer 8
Illusion Phantasm

Perform a lengthy mental task in a private mindscape.

Class Levels:
Wizard 6 Psychic 5 Sorcerer 6 Mesmerist 5
Necromancy

Sicken a target and cause it to start dying, or deal 3d6 + 1 points of damage per level on a save.

Class Levels:
Psychic 5
Necromancy

As psychic crush I, but deal 5d6 + 1 points of damage per level on a save and harder to resist.

Class Levels:
Psychic 6
Necromancy

As psychic crush I, but deal 7d6 + 1 points of damage per level on a save and harder to resist.

Class Levels:
Psychic 7
Necromancy

As psychic crush I, but deal 9d6 + 1 points of damage per level on a save and no Fort save at 1/2 hp or fewer.

Class Levels:
Psychic 8
Necromancy

As psychic crush IV, but deal 11d6 + 1 points of damage per level on a save.

Class Levels:
Psychic 9
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